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What's the thought on Cosmog being able to transform into Zygarde in Stars?
It occurred to me while I was researching legendaries earlier (I wanted to see if one would be appropriate for my fanfic, and right now none of them are) that Zygarde, the Pokemon effectively of balance in nature, is present in both X/Y and Sun/Moon. And in both of those games, the mascot legendaries are also opposites.
So, I'm kinda wondering if Stars would make Zygarde the third of that trio, being the balance between the Sun and the Moon for Earth.
I literally have no other basis for this and no real reason to think it would come about other than wondering why they went to such effort to give us Zygarde in Sun and Moon.
It was a sort of semi-popular theory back in the earlier days of the prerelease, that Zygarde would be the trio master of both Xerneas/Yveltal and Solgaleo/Lunala.
That uh... obviously didn't come to pass.
Besides, Zygarde is pretty explicitly tied to Xerneas and Yveltal. They specifically state that it's normally found only in Kalos (*insert your Mega Evolution jokes here*), and it's mentioned in relation to Xerneas and Yveltal in its Pokédex entry. Its standard Ability, Aura Break, is designed to counter Fairy Aura and Dark Aura. They - frustratingly - don't tell us why it's in Alola, although they at least point out that it's odd for it to be there.
But it's got nothing in common with Solgaleo and Lunala. Granted, Necrozma doesn't really either, but it shares their battle music which is always a giveaway. In Zygarde's case, it is not ever mentioned in relation to Solgaleo/Lunala or implied to have anything to do with them or Cosmog.
I don't think they "went to such effort" to give us Zygarde in Sun and Moon. No Z game was ever going to happen because that would be horrifically boring, but they obviously had something in mind for Zygarde as far back as XY (its other moves, Thousand Arrows and Thousand Waves, were in the internal data of those games, although Core Enforcer is new to SM so maybe their plans for Zygarde weren't fully sketched out - similarly, Kyurem only had one alternative form slot in BW, but both of its signature moves were in the code). Zygarde didn't warrant having a whole game to itself, but they weren't going to leave it out to dry, either. They were always going to do something with it, but instead of wasting a game release on repetition, it got to serve as a unique extra sidequest to bolster SM's content. I think that's as much as it could have asked for, really.
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