OP
- Joined
- Mar 1, 2015
- Messages
- 4,619
- Reaction score
- 2,814
- Pronouns
- He/Him
- Staff
- #1
-Forum Rules and War Room rules apply.
-Day phases are 48 hours and night phases are 24 hours.
-Please vote in the following format: VOTE: Midorikawa And unvote as follows UNVOTE: Midorikawa
-You get one after death post.
-If you change your username mid game then please state the change in thread, as such. Kakashi Hatake is now Calvin ッ
-Roleclaiming is allowed, nameclaiming is not.
-Hosts will answer questions about the game mechanics but not about the game itself.
-You will be notified of mylo and lylo situations.
-No loophole abuse, if you dont know if something is a loophole, PM one of the hosts and we will let you know.
-Rules are subject to change.
-Please be active otherwise you will be subbed out or modkilled.
-Have Fun!
-To prove you read the rules, just say anything to do with Football/Soccer in your Sign Ups post.
-Day phases are 48 hours and night phases are 24 hours.
-Please vote in the following format: VOTE: Midorikawa And unvote as follows UNVOTE: Midorikawa
-You get one after death post.
-If you change your username mid game then please state the change in thread, as such. Kakashi Hatake is now Calvin ッ
-Roleclaiming is allowed, nameclaiming is not.
-Hosts will answer questions about the game mechanics but not about the game itself.
-You will be notified of mylo and lylo situations.
-No loophole abuse, if you dont know if something is a loophole, PM one of the hosts and we will let you know.
-Rules are subject to change.
-Please be active otherwise you will be subbed out or modkilled.
-Have Fun!
-To prove you read the rules, just say anything to do with Football/Soccer in your Sign Ups post.
-Players start the game with 100 FP and 80 TP
-If one loses all their FP then they die.
-TP is how many times you can use your hissatsu.
-There are four types of hissatsu: Shoot, Block, Dribble, Catch. Each one has its own unique amount of TP usage.
-Those with shoot or dribble hissatsu may target another player. Shoots take off 45 FP and dribbles take off 25.
-Those with catch or block hissatsu may use them as protection from shoots and dribbles. If successful of protecting themselves then the shoot or dribble will lose FP. 45 for Catches, and 25 for blocks.
-In the event of clashing hissatsu, the result will be RNGed. The more powerful the technique, the higher the success rate. EX: Eternal Blizzard vs Majin The Hand.
Eternal Blizzard uses 40 TP and Majin the Hand uses 60 TP. Due to higher TP usage we consider Majin the Hand to be the stronger hissatsu. Thus it has a 60% chance of winning compared to the 40% chance of Eternal Blizzard.
-Block and Catch hissatsu may never clash, but shoot and dribble can. This will merely lead to a clash like the example above.
-FP cannot be restored, however TP can.
-Each night we will RNG a TP refilling item, and RNG someone who receives it. You may keep it for later use, or use it that night.
-If one loses all their FP then they die.
-TP is how many times you can use your hissatsu.
-There are four types of hissatsu: Shoot, Block, Dribble, Catch. Each one has its own unique amount of TP usage.
-Those with shoot or dribble hissatsu may target another player. Shoots take off 45 FP and dribbles take off 25.
-Those with catch or block hissatsu may use them as protection from shoots and dribbles. If successful of protecting themselves then the shoot or dribble will lose FP. 45 for Catches, and 25 for blocks.
-In the event of clashing hissatsu, the result will be RNGed. The more powerful the technique, the higher the success rate. EX: Eternal Blizzard vs Majin The Hand.
Eternal Blizzard uses 40 TP and Majin the Hand uses 60 TP. Due to higher TP usage we consider Majin the Hand to be the stronger hissatsu. Thus it has a 60% chance of winning compared to the 40% chance of Eternal Blizzard.
-Block and Catch hissatsu may never clash, but shoot and dribble can. This will merely lead to a clash like the example above.
-FP cannot be restored, however TP can.
-Each night we will RNG a TP refilling item, and RNG someone who receives it. You may keep it for later use, or use it that night.
Players:
1. @Zexy
2. @CheffOfGames
3. @Elementar
4. @FinalArcadia
5. @Lone_Garurumon
6. @Son_of_KelDuck
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Subs:
Referee/MoD:
1. @Zexy
2. @CheffOfGames
3. @Elementar
4. @FinalArcadia
5. @Lone_Garurumon
6. @Son_of_KelDuck
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Subs:
Referee/MoD:
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