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  1. Stef50S

    Keep/Change/Delete

    Keep It's a cool item that gives more incentive to use multi-hit moves without being a straight up Skill Link clone. Now all we need is more consistency between the accuracy and base power of multi-hit moves. For example, Fury Swipes
  2. Stef50S

    Keep/Change/Delete

    I'd change it where the game actually tells you when the ability activates its effect. Sure, you can do the math yourself but other abilities already announce themselves during a battle. The starter abilities should be on that list. Fillet Away
  3. Stef50S

    Keep/Change/Delete

    Change so that the game indicates when the abilities take effect. I feel like it makes sense for these abilities since they are meant to be a last ditch effort where the starter essentially powers up before they are knocked out. Payback
  4. Stef50S

    Keep/Change/Delete

    Keep It's a fun ability, especially for Slowbro considering that it's meant to be slow and have delayed reactions. I also like how it stacks with Quick Claw to give you an almost 50/50 chance of going first. I choose Knock Off.
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