- Joined
- Dec 14, 2020
- Messages
- 497
- Reaction score
- 522
Ice Spike
Type: Ice
Category: Status
PP: 10
+4 priority
The User cover itself in spikes made of Ice. If the user is hit by a super-effective move the attacker gets direct damage equal to the damage received by the user, even if the latter faints. Subsequent uses have an increased chance to fail.
What I'm trying to do here is countering the many weakness of the Ice type by having a risk in using super effective moves against Ice types. Might be a bit too overpowered.
Type: Ice
Category: Status
PP: 10
+4 priority
The User cover itself in spikes made of Ice. If the user is hit by a super-effective move the attacker gets direct damage equal to the damage received by the user, even if the latter faints. Subsequent uses have an increased chance to fail.
What I'm trying to do here is countering the many weakness of the Ice type by having a risk in using super effective moves against Ice types. Might be a bit too overpowered.
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