Scarlet Sky
Very Cool Hunter Dude
- Joined
- Aug 27, 2009
- Messages
- 8,607
- Reaction score
- 1,870
Hello, and welcome to a new round of Defeat the Boss! I'm your host this time around of course. This round is based on the boss line-up of Mega Man Battle Network 2. First, some ground rules though.
That said, I'll go ahead and let the fun start. The first enemy is...
Enemy #1 (Retired)
AirMan.EXE
Health = 0
Ability = None
Enemy #2 (Active)
QuickMan.EXE
Health = 350
Ability = None
Reminder you can't weaken another player's attack or boost it in hindsight. You have to do it ahead of time.Eznap said:
- I will give you the enemy and their health points, and you have to attack it with all that you've got.
- Your attacks will be scored from 0-10 and tallied every so often to show how far you have to go before the enemy is defeated.
- Your attacks do not have to be based on the video game and you don't have to know who the enemy is to play. You can use bombs, swords, paper fans, zucchinis, black holes, paintball guns, whistling, memes, whatever you want to take down the opponent.
- After an enemy is defeated, I will post the next enemy, which will be stronger than the one before it and will therefore take longer to wear down.
- After you have defeated a certain number of enemies, the boss will appear, which is much stronger than any of its minions.
This is a comprehensive list of actions you can take, and you can only use one of these per post.
1. Attack the enemy
2. Protect yourself from an enemy ability (if applicable)
3. Protect/Heal an ally from an enemy ability (if applicable)
4. Boost another player's attack power
5. Protect the boss
6. Weaken another player's attack power (essentially the same as protecting the boss)
That said, I'll go ahead and let the fun start. The first enemy is...
Enemy #1 (Retired)
AirMan.EXE
Health = 0
Ability = None
QuickMan.EXE
Health = 350
Ability = None
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