Heroic Sociopath
Gone forever.
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CALLISTO
Overview
This is a light-hearted fantasy RP set in an original world. A lot of emphasis is placed on players contributing to the setting. Inspirations are shonen anime such as Dragon Ball Z and HunterxHunter. Also fantasy cartoons, such as Adventure Time. The Marvelous Misadventures of Flapjack also fit.
The World
The world of Callisto is very different of our own. First of all, it is not a sphere like our own, surrounded by an atmosphere. No, Callisto is a flat, circular plane. On the edges there is a waterfall, eternally pouring water. Those who fall off are never seen again. Further, the sky is actually a shell surrounding the world. It is possible to fly into it. Nobody has managed to break through it.
Further, while roughly 71% of Earth is water covered, Callisto is almost 90%. It is an ocean world, dotted with islands of all shapes and sizes. There are ones covered in grassy hills, where knights in shining armor fight dragons. There are ones that are covered in deserts and host colonies of cyclops. There are artificial ones, iron cylinders jutting from the water, where mad scientist build artificial humans. There are ones that are like small suburbias, where children go home and get on their computers to play forum roleplaying games.
Due to the diversity of the islands, the species and practices are very different. There are humans, of course, which are indeed the dominant race. But there are also hybrids, humans with animal traits. And there are elves, dwarves, and plant people as well.
Finally, Callisto is a magical world. Most people who practice magic are born with it, although there are a rare few who attain it through magical objects or simply intense training or darker methods. Most magicians choose to specialize in a given sort of magic, like pyromancy or creating magic potions, but there are of course exceptions.
Further, while roughly 71% of Earth is water covered, Callisto is almost 90%. It is an ocean world, dotted with islands of all shapes and sizes. There are ones covered in grassy hills, where knights in shining armor fight dragons. There are ones that are covered in deserts and host colonies of cyclops. There are artificial ones, iron cylinders jutting from the water, where mad scientist build artificial humans. There are ones that are like small suburbias, where children go home and get on their computers to play forum roleplaying games.
Due to the diversity of the islands, the species and practices are very different. There are humans, of course, which are indeed the dominant race. But there are also hybrids, humans with animal traits. And there are elves, dwarves, and plant people as well.
Finally, Callisto is a magical world. Most people who practice magic are born with it, although there are a rare few who attain it through magical objects or simply intense training or darker methods. Most magicians choose to specialize in a given sort of magic, like pyromancy or creating magic potions, but there are of course exceptions.
Map
1. Solitaire Island: One of the larger islands on Callisto. It's a hub for trading in various goods and services. Recently, a new king has been crowned. He's having a feast while organizing various trade agreements right now. The royal family has collected a great deal of magical items in the vault beneath the palace. However, the key to the vault has been lost. Meanwhile, the local Thieves Guild has been contracted to go in and steal The Gem of the Rotten World from the vault during the ball.
2. Castille: A jungle island. The people there have learned to use music to tame the giant insects that call the island home.
3. Golem Isle: An island covered in red clay, with a single mountain in the center. The residents have learned to form the clay into Golems, magical constructs that can perform labor for humans.
4. Ironside Bay: A great metal platform rising out of the sea. It's home to the makers of some of the finest warships on Callisto.
5. Trial Mountain: A spire, rising over 1500 feet into the sky, like a black needle. At the top, there grows a tree, the fruit of which can grant the eater unmatched strength. However, the catacombs that lead up to the summit are home to the ghosts of those who have tried and failed to scale it. And constant thunderstorms make flying to the top nearly impossible.
6. Runa: An island covered in grassy hills. It's named for the lone city on it, Runa. It's made of white marble, and home to an academy where magicians can perfect their craft.
7. Sirrisu Isle: A volcanic isle. At the foot of the volcano there lies many villages, that harvest bountiful crops from the fertile soil. The monks near the peak of the volcano practice a martial art that allows them to strike with fiery punches. It's said that this martial art, called the Searing Flame Fist, was taught to mankind by dragons.
8. Mesr Island: A desert island, with an oasis at the center. A prosperous city has sprung up here. Royalty tends to bury themselves in pyramids. Most of the locals are Scorpion People, a race of humans that are born with scorpion-like traits. Some of them have extra arms, while others have stinger tails.
9. Bloodmoon Isle: An island named for the strange red clouds, which make the moon sometimes appear red. A college for shapeshifters can be found here.
(Note: These are only the islands revealed so far. There are many more throughout Callisto just waiting to be found.)
Rules
-No god-modding.
-Keep things PG-13.
-Feel free to go crazy with sign-ups. Make your own island, where your character learned a cool martial art. I'll probably have some questions so the characters can go visit it.
-Keep things PG-13.
-Feel free to go crazy with sign-ups. Make your own island, where your character learned a cool martial art. I'll probably have some questions so the characters can go visit it.
Sign-Ups
Name: Everyone has a name. However, due to Callisto's diversity, that name might be very odd.
Age: Can be really any age. Humans tend to live a bit longer on Callisto.
Gender: Male, female, androgynous, hermaphrodite, tentacle monster, etc.
Homeland: What island does your character come from? Feel free to use one of the ones already listed, or create your own.
Appearance: What's your character look like?
Backstory:No length requirement, but I'm gonna need an explanation of how your character got their abilities. Also, we're probably gonna start out on Solitaire Island, at King Solitaire's ball, so I'd suggest having some reason for your character to be there. If you don't wish to reveal your character's backstory, feel free to PM it to me.
Ability: This is your character's main power. It's something only your character can do, or at the very least, something only a small group of people are capable of. Is your character part of a clan of samurai who can cut through anything? Or are they an abnormally powerful prototype of a line of androids? Or are they the only mage that raises undead using souls bound to their mother's still-beating heart? It can even be an object, like maybe your character wields a magical axe passed down through her family.
Talents: These are other abilities or resources your character might have. Pick up to 3.
Age: Can be really any age. Humans tend to live a bit longer on Callisto.
Gender: Male, female, androgynous, hermaphrodite, tentacle monster, etc.
Homeland: What island does your character come from? Feel free to use one of the ones already listed, or create your own.
Appearance: What's your character look like?
Backstory:No length requirement, but I'm gonna need an explanation of how your character got their abilities. Also, we're probably gonna start out on Solitaire Island, at King Solitaire's ball, so I'd suggest having some reason for your character to be there. If you don't wish to reveal your character's backstory, feel free to PM it to me.
Ability: This is your character's main power. It's something only your character can do, or at the very least, something only a small group of people are capable of. Is your character part of a clan of samurai who can cut through anything? Or are they an abnormally powerful prototype of a line of androids? Or are they the only mage that raises undead using souls bound to their mother's still-beating heart? It can even be an object, like maybe your character wields a magical axe passed down through her family.
Talents: These are other abilities or resources your character might have. Pick up to 3.
Example Sign-Ups
(Note: These sign-ups are just examples, so don't be afraid to make a character that's similar to them.)
Name: Akkadia
Age: 19
Gender: Female
Homeland: Castille
Appearance: Akkadia is a young woman of unusual height, at about six feet tall. She wears silk robes that cover most of her body, typically leaving only her head and arms exposed. This might be a problem, except she typically rides on a giant tarantula named Celice. Her skin is a sienna shade, and she has very dark brown eyes. Her black hair is typically kept in a braid.
Backstory: Akkadia was born to a long line of charmers. Her father was a charmer before her, and before him her grandmother, and before her, her great-grandmother. The flute she plays was carved from the chitin of an Akkadian Titan Beetle, and has been in her family for many generations. She was trained from birth to play the flute, and was invited to play at King Solitaire's ball while the ambassador from her island negotiates trade agreements.
Ability: Akkadia is a charmer, a person capable of using music to control animals. Her greatest accomplishment has been taming her pet Akkadian Tarantula, Celise. Akkadian Tarantulas are colossal spiders. An adult like Celise is typically the size of a large car. They have very long, powerful legs, roughly eight feet in length each. And they have huge mouths. The stingers can cause paralysis, and they've been known to swallow large cats whole. Celise is a lovely specimen of her species, with bright blue hair covering her body. She's quite tame, and Akkadia typically rides her.
Talents:
-Akkadia can also breed bugs, called scissor beetles. They're named that because their jaws are like scissors. They've been known to cause serious wounds. Akkadia can throw jars of them.
-Akkadia's flute playing can affect most any living creature. Her melody can pacify raging beasts, and it can make humans fall asleep if they're not actively trying to resist the affect.
-Finally, Akkadia's robes are made of spider silk. Though lightweight, they're very durable, able to drastically reduce the damage from many blows.
Name: Pierrot
Age: 23
Gender: Male
Homeland: Solitaire Island
Appearance: Pierrot is technically a thief. However, he acts as a jester to fool his way into the homes of nobles and steal their goods. He certainly looks the part. He's got red hair that shoots out in wild directions, and tends to wear white makeup covering his face, with red lipstick and a diamond on his left cheek. He wears loud clothing, typically a yellow and red striped shirt, with purple overalls.
Backstory: Pierrot was an urchin on the streets of Solitaire Island. One day, a magician put on a show for free. He was enthralled with the man's tricks. He joined the Thieves Guild to earn money to learn magic at the age of 14. Five years later, he completed his apprenticeship under the very magician that inspired him. Now he's one of the top thieves in the guild, and has been sent on the mission to steal the Gem of the Rotten World.
Ability: Pierrot is a magician, and he specializes in fog. He can cause fog to emanate from his body. Within a few seconds, he can cover an 100-foot area in a thick mist. It's very difficult to see within this mist. However, Pierrot can actually see better within this area. He can "feel" objects within his fog, arguably achieving better vision than most people in clear weather.
Talents:
-Pierrot can also give physical form to his fog. It takes him a few seconds to make an object. While touching it directly, it's typically as hard and solid as iron. So he can use it to make swords and the like. When he's not touching it, a good punch will make an object disipate. He can make these constructs fairly detailed, enough so that he can make clones of himself to fool enemies.
-Pierrot can also teleport himself. He can do so by swapping his body with an equal amount of fog, or a construct of similar size to himself.
-Finally, Pierrot is very sneaky. He can move almost silently.
Name: Akkadia
Age: 19
Gender: Female
Homeland: Castille
Appearance: Akkadia is a young woman of unusual height, at about six feet tall. She wears silk robes that cover most of her body, typically leaving only her head and arms exposed. This might be a problem, except she typically rides on a giant tarantula named Celice. Her skin is a sienna shade, and she has very dark brown eyes. Her black hair is typically kept in a braid.
Backstory: Akkadia was born to a long line of charmers. Her father was a charmer before her, and before him her grandmother, and before her, her great-grandmother. The flute she plays was carved from the chitin of an Akkadian Titan Beetle, and has been in her family for many generations. She was trained from birth to play the flute, and was invited to play at King Solitaire's ball while the ambassador from her island negotiates trade agreements.
Ability: Akkadia is a charmer, a person capable of using music to control animals. Her greatest accomplishment has been taming her pet Akkadian Tarantula, Celise. Akkadian Tarantulas are colossal spiders. An adult like Celise is typically the size of a large car. They have very long, powerful legs, roughly eight feet in length each. And they have huge mouths. The stingers can cause paralysis, and they've been known to swallow large cats whole. Celise is a lovely specimen of her species, with bright blue hair covering her body. She's quite tame, and Akkadia typically rides her.
Talents:
-Akkadia can also breed bugs, called scissor beetles. They're named that because their jaws are like scissors. They've been known to cause serious wounds. Akkadia can throw jars of them.
-Akkadia's flute playing can affect most any living creature. Her melody can pacify raging beasts, and it can make humans fall asleep if they're not actively trying to resist the affect.
-Finally, Akkadia's robes are made of spider silk. Though lightweight, they're very durable, able to drastically reduce the damage from many blows.
Name: Pierrot
Age: 23
Gender: Male
Homeland: Solitaire Island
Appearance: Pierrot is technically a thief. However, he acts as a jester to fool his way into the homes of nobles and steal their goods. He certainly looks the part. He's got red hair that shoots out in wild directions, and tends to wear white makeup covering his face, with red lipstick and a diamond on his left cheek. He wears loud clothing, typically a yellow and red striped shirt, with purple overalls.
Backstory: Pierrot was an urchin on the streets of Solitaire Island. One day, a magician put on a show for free. He was enthralled with the man's tricks. He joined the Thieves Guild to earn money to learn magic at the age of 14. Five years later, he completed his apprenticeship under the very magician that inspired him. Now he's one of the top thieves in the guild, and has been sent on the mission to steal the Gem of the Rotten World.
Ability: Pierrot is a magician, and he specializes in fog. He can cause fog to emanate from his body. Within a few seconds, he can cover an 100-foot area in a thick mist. It's very difficult to see within this mist. However, Pierrot can actually see better within this area. He can "feel" objects within his fog, arguably achieving better vision than most people in clear weather.
Talents:
-Pierrot can also give physical form to his fog. It takes him a few seconds to make an object. While touching it directly, it's typically as hard and solid as iron. So he can use it to make swords and the like. When he's not touching it, a good punch will make an object disipate. He can make these constructs fairly detailed, enough so that he can make clones of himself to fool enemies.
-Pierrot can also teleport himself. He can do so by swapping his body with an equal amount of fog, or a construct of similar size to himself.
-Finally, Pierrot is very sneaky. He can move almost silently.
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