• A new LGBTQ+ forum is now being trialed and there have been changes made to the Support and Advice forum. To read more about these updates, click here.
  • Hey Trainers! Be sure to check out Corsola Beach, our newest section on the forums, in partnership with our friends at Corsola Cove! At the Beach, you can discuss the competitive side of the games, post your favorite Pokemon memes, and connect with other Pokemon creators!
  • Due to the recent changes with Twitter's API, it is no longer possible for Bulbagarden forum users to login via their Twitter account. If you signed up to Bulbagarden via Twitter and do not have another way to login, please contact us here with your Twitter username so that we can get you sorted.

Generation VI: The Future

What will it be?


  • Total voters
    230
Status
Not open for further replies.
Just to make it clear, I don't dislike France, quite the opposite; I just dislike France as inspiration for a Pokemon region.

Anyway, if next game has to be Kalos, then make South Kalos huge and different, more exciting. If you ask me, I would just have the game set in South Kalos and forget XY Kalos, or at least forget the snowy eastern part of XY Kalos.
 
Last edited:
Just to make it clear, I don dislike France, quite the opposite; I just dislike France as inspiration for a Pokemon region.

Anyway, if next game has to be Kalos, then make South Kalos huge and different, more exciting. If you ask me, I would just have the game set in South Kalos.

Two region games haven't work in the past. Unless it is just South Kalos only then I am cool with that.
 
Anyway, if next game has to be Kalos, then make South Kalos huge and different, more exciting. If you ask me, I would just have the game set in South Kalos and forget XY Kalos, or at least forget the snowy eastern part of XY Kalos.

Then we will probably get an smaller version of the original Kalos, if they forget about XY Kalos. They won't do a region, that is as big as Kalos, only for a third/fourth version.
 
Anyway, if next game has to be Kalos, then make South Kalos huge and different, more exciting. If you ask me, I would just have the game set in South Kalos and forget XY Kalos, or at least forget the snowy eastern part of XY Kalos.

Then...why call it Kalos at all? If it's seperate from normal Kalos, and normal Kalos isn't accessible, the new area doesn't really need to be called Kalos at all. It could be marketed as an entirely new region. I'd like to see Kalos expanded if we get more Gen VI games, but not divided.

Considering that Eastern Kalos is important to the Mountain Pokedex, and also contains areas important to Kalos lore such as Terminus Cave & Anistar Sundial, I can't see them removing too much from that area. Unless they alter how you find mega stones in Kalos, the Sundial is necessary.

drinking game: take a shot for how many times I said Kalos.
 
I don't think Southern Kalos will be a whole new region just an extension of the existing one like in B2W2 we got new areas of Unova mainly in the West and North East
Yeah, I'm pretty sure it would act as an extension...someone did mention that the region was lacking with routes and cities compared to other regions, so an extension could bring it up to a good level
 
Compare that to the new Pokemon, new region, new characters, legendaries, megas, moves, potential new types, etc of a new gen.
couldn't that be said of every generation prior to the third game? why have Emerald when you can release Diamond and Pearl? why do Platinum when you can go ahead and start gen V? seems a little bit silly to me given that, as far as i can tell at least, most people think Emerald, Platinum, and BW2 are the best releases of their respective generations.
I think we all understand that maybe they are trying to create immersion.........but like is it really immersing yourself if all you're doing is going to a place and looking? I feel like maybe they don't understand that to immerse oneself into the game there has to be something to actually do at said area that looks very pretty. I think what LadySasaki was saying is that by now in the franchise these empty areas should mean something other than to walk through one time and be done.
immersion can be accomplished through looking and doing. the wingull that appear in various locations in Hoenn, for example, is immersion even though there really isn't any action involved. the player character having their breath visible in the colder regions of Kalos, is immersion. Pokemon walking behind you (though there's about as much interaction as cafes), is immersion. singling out Kalos for it is silly because the whole 'go there once and then never again' is something that occurs in every single game and region. i can (and already have in a previous post) given a list of stuff that is a one-stop place in their regions.

were cafes a missed opportunity in terms of gameplay content? yes. that doesn't mean they're not immersion. @LadySasaki
 
were cafes a missed opportunity in terms of gameplay content? yes. that doesn't mean they're not immersion. @LadySasaki

Well, then I guess we agree to disagree. Immersion is supposed to be involvement...and how involved can you be if there's nothing to do in 13/15 of those cafes? It doesn't help that they're carbon copies of each other in terms of layout and design. They have different names and 'themes' but you wouldn't know it by looking at them. I liked the cafe in Nacrene, Unova. It was pretty and quaint, had the soda pop offer once a day, and had that guy playing accordion outside. That was adorable in a very urbanized, modern region. And hey, there was only one of it.
 
Immersion is supposed to be involvement
yes and no. immersion is made up of many factors: world building, the game's narrative, actual interaction, and sensory stimulation. the more that a thing checks those off, the more immersive the game is because the player begins to 'insert' themselves in said game world. i guess i'm not following how you get to the conclusion that cafes are useless because there's so many (which seems to be relevant given that you like Cafe Warehouse, which is no more interesting than any of the cafes in Kalos) and because there's really nothing to them beyond the first visit.

but whatever. to each their own.
 
yes and no. immersion is made up of many factors: world building, the game's narrative, actual interaction, and sensory stimulation. the more that a thing checks those off, the more immersive the game is because the player begins to 'insert' themselves in said game world. i guess i'm not following how you get to the conclusion that cafes are useless because there's so many (which seems to be relevant given that you like Cafe Warehouse, which is no more interesting than any of the cafes in Kalos) and because there's really nothing to them beyond the first visit.

but whatever. to each their own.

Nope, I didn't say they were useless because there were so many. I said they were useless because...they're useless. I'm not sure how to explain that any better.

The fact that there are so many of this useless thing, copy-pasted all over a big-ass city in a region which is full of pretty-but-useless things, only serves to make the problem more noticeable and egregious.

And my definition of immersion - involvement - is literally the dictionary definition. I don't understand how you can immerse yourself in something essentially hollow which offers shallow involvement at best. But hey, as you say, each to their own ;)

I'm not hating on Kalos, btw; I really like it as a region, and feel it picked up a lot in the 2nd half (Laverre onwards). I just think instead of 'beauty', which GF said they were aiming towards, we got 'beauty is only skin deep'. If Kalos had (much) more content it would potentially be contender for the best region - and best games - yet. I hope we get at least one more spin around Kalos for that reason if for no others - it has so much unrealised potential. I think of it as a beautiful chalice waiting to be filled.
 
Has anyone yet to consider they may remove the slot machines in the VC versions of Red, Blue, and Yellow?
 
Has anyone yet to consider they may remove the slot machines in the VC versions of Red, Blue, and Yellow?

They really can't if they don't want to make significant changes to the game, it needs to be there for you to access Rocket Hideout. IIRC, they upped the age rating instead of removing it.
 
Has anyone yet to consider they may remove the slot machines in the VC versions of Red, Blue, and Yellow?

Maybe or maybe not. Doesn't matter since I am not getting the RBY on virtual console. One day, we would have an announcement.
 
Has anyone yet to consider they may remove the slot machines in the VC versions of Red, Blue, and Yellow?

Nah, I suspect their inclusion is, as Bolt says, why the age rating was upped.

They'll obviously leave the casino intact as a location or you couldn't access the Rocket hideout...they *could* make the slot machines defunct, however iirc that paying play-coins for Porygon was the only way in-game to get it. Theoretically you can buy play-coins with your money, but given that Gen 1 has no trainer rebattles that Porygon's gonna take a ridiculously long time to earn the amount needed.
 
Has anyone yet to consider they may remove the slot machines in the VC versions of Red, Blue, and Yellow?
Am pretty certain they are not, after all the VC's now have a 12+ age rating, no doubt in part because of the gambling content, whereas usually the games are rated a 3
 
I thought the over-world visuals and attention to detail in adapting real life France (as well as its architecture) was plenty immersive, especially since you could customize your player. And I'll say the same for some of the "empty" locations in ORAS too, like the Space Center, Oceanic Museum, TV Station, Resort Island, Mauville Hills, etc., which all carry the look and feel of the places that they're supposed to based off of. The world has felt more lifelike to me than most other Pokemon games, bar maybe the Genius Sonority console games with their more complete 3D environments and stronger Battle visuals.

Though I wish we had a better camera for places like Lumiose City or the Badlands.
 
Time sure is going slow when waiting for the next corocoro or announcement. I sure hope that we the final game that would be a improvement over XY and solve unanswered questions like what is up with the ghost girl.
 
You guys, I just realised this year (in the fall) will mark a decade since Generation 4!! Holy crap, where did the time go.

It was 8 years between Red and Green, and FRLG; 10 between Gold & Silver, and HGSS; and 12 between Ruby & Sapphire and ORAS

If Gamefreak *do* decide to remake Sinnoh, do you think the release model will follow this sequential pattern, and therefore it'll be another 4 years before we see that region again? Maybe even that they'll skip remakes in Gen 7 (like Gen 5) and go straight to Gen 8?

I'm personally kind of hoping they'll cut it down to a 12 year gap like ORAS, meaning we might get Temporal Diamond and Spatial Pearl in 2 years, soon after the Gen 7 main debut pair. (But I'm a Sinnoh fangirl, so of course that's my wish :p )
 
Last edited:
You guys, I just realised this year (in the fall) will mark a decade since Generation 4!! Holy crap, where did the time go.

It was 8 years between Red and Green, and FRLG; 10 between Gold & Silver, and HGSS; and 12 between Ruby & Sapphire and ORAS

If Gamefreak *do* decide to remake Sinnoh, do you think the release model will follow this sequential pattern, and therefore it'll be another 4 years before we see that region again? Maybe even that they'll skip skip remakes in Gen 7 (like Gen 5) and go straight to Gen 8?

I'm personally kind of hoping they'll cut it down to a 12 year gap like ORAS, meaning we might get Temporal Diamond and Spatial Pearl in 2 years, soon after the Gen 7 main debut pair. (But I'm a Sinnoh fangirl, so of course that's my wish :p )
They'll probably do it on the 3DS's successor, whatever that is, and in whatever generation that is. I think they'd like to avoid a gen V scenario again, so I'm inclined to think that gen VII will be on the 3DS's successor.
 
You guys, I just realised this year (in the fall) will mark a decade since Generation 4!! Holy crap, where did the time go.

It was 8 years between Red and Green, and FRLG; 10 between Gold & Silver, and HGSS; and 12 between Ruby & Sapphire and ORAS

If Gamefreak *do* decide to remake Sinnoh, do you think the release model will follow this sequential pattern, and therefore it'll be another 4 years before we see that region again? Maybe even that they'll skip skip remakes in Gen 7 (like Gen 5) and go straight to Gen 8?

I'm personally kind of hoping they'll cut it down to a 12 year gap like ORAS, meaning we might get Temporal Diamond and Spatial Pearl in 2 years, soon after the Gen 7 main debut pair. (But I'm a Sinnoh fangirl, so of course that's my wish :p )

I remember suggesting this before tbh, but I can see the DPPt remakes happening in 2020. The Underground will probably be even more fun than in the originals.

If we go by this, BW remakes would happen in 2026.
 
Status
Not open for further replies.
Back
Top Bottom