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Mafia LupinRanger vs PatRanger - Endgame. Gangler victory.

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The Ganglers have stolen the Lupin Collection, treasures left behind by the famous phantom thief, Arsene Lupin.

Phantom thieves fighting to take back what was lost.

Police fighting to protect the peace of the world.

Who’s side are you on?



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With America and Europe in chaos thanks to the recent events in both the video game world, and our own world, and with Captain America and Detective Pikachu setting off in search of what is causing the world so much trouble… Japan is facing a crisis of its own. Mysterious and powerful objects, known as the Lupin Collection have been stolen by alien thieves known as the Gangler.

Opposing them, and eachother, is two separate teams.
The LupinRanger fight to recover the Lupin collection, and use its power to restore their loved ones who had been killed a year ago by a mysterious gangler.
The PatRanger fight to bring peace to the world, and stop the Gangler invasion. They oppose the LupinRangers.

This game is a TEAMvTEAMvTEAM game, with two separate town teams and one mafia team. Each team has their own wincons, and win requirements. Please be sure to read your role PMs carefully.

If a ranger from the opposite team is the first player on a lynch of a player from the other team, they will gain the power from that player. This will not be announced in this thread.



This game is no OC. Claiming is not allowed.
1. Forum Rules and War Room Rules always apply.
  1. Day phases will last 48 hours and Night phases will last 24 hours, unless phases get shortened as discussed in rule 9. Votes and actions will be locked as soon as the deadline for each phase passes. Votes/actions at :59 count, those at :00 don't. If the host(s) are sure that they won't be able to update, they may extend the phase in question straight from the beginning.
  2. Please be active. You may be subbed out if you haven't made a game-relevant action for 72 hours. If no sub is available to take your place, or you keep not performing game-relevant actions for the next 72 hours, you may be modkilled. The aforementioned deadlines may be shortened on the host(s)' discretion, in case where waiting for that long would disrupt game integrity too much.
  3. No quoting or screenshots of any conversation with the host. This includes exact wincon wording and posting fake data that supposedly comes from said sources.
4a. Name claiming depends on the game, but if the opening post does not mention it, assume that name claiming is not allowed.
  1. If you change your username mid-game, please state your old and new ones in-thread and mention the host(s).
  2. To vote, use the following format: "VOTE: <PLAYER>". To unvote, use "UNVOTE: <PLAYER>". A tie in the plurality of votes will result in No Lynch.
  3. Rules are subject to change. The host(s) will make sure to mention you if that happens. Your Role PM may also list exceptions to any of these rules.
  4. No loophole abuse at all, please. You may ask the host(s) if a specific action you are unsure over would be considered a loophole in private and they may let it slide. However, obvious loopholes that are clearly outside the nature of the game abused without informing the host(s) beforehand may be faced with a zero-tolerance policy.
  5. Eevee games do not announce -Lo. Instead, two things are different about Eevee games.
9a. If it is a day phase and the game is capable of ending within this day phase, or the night phase, you will be notified that this may be the last phase of the game. If it is night phase, you will get the same notification but it does not apply to the next day phase.
9b. Hyper-majority rules, and phase shortening will be done at the hosts discretion, and will only come into play when the host feels that activity is starting to die down. if either of these rules come into play, they will be announced at the start of a phase.
  1. Outside contact depends on the game. Please include the hosts in all conversations.
  2. After dying in the game, you may post more but said posts may not contain game-relevant information.
  3. If the game has no deaths for 4 consecutive phases because of continuous No Lynches in the day phases followed by factions with kills purposely idling them in the night phases, or if the game has reached a stalemate state, the game will end as a tie for the parties involved.
12a. You will be warned if the game is approaching such a stalemate.
13. The most important rule. Have fun!

PLAYERS
  1. @Lone_Garurumon
  2. @MegaPod Killed Night One. LupinRanger's doctor
  3. @Contrainer
  4. @ZinnLav
  5. @Max1996
  6. @Pika_pika42 Killed Night One. PatRanger's vigilante.
  7. @jdthebud
  8. @ExLight Lynched Day one. PatRanger's Cop
  9. @Crystal Onix
SUBS
1.

PREVIOUS STORIES IN THIS SERIES
Video Game Bonanza: Mafia: - AussieEevee's Video Game Bonanza - Endgame
Superhero Bonanza: Mafia: - AussieEevee's Superhero Bonanza - Endgame
Superhero Bonanza 2: Mafia: - AussieEevee's Superhero Bonanza 2 - Endgame[/LIST]
 
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  • Staff
  • #3
Just a quick note that I made a slight change to the rules, as LvP had not adapted SHB2's changes to Eevee's Hyper Majority rules.

The follow rules for hyper majority are the ones that are in effect.

9b. Hyper-majority rules, and phase shortening will be done at the hosts discretion, and will only come into play when the host feels that activity is starting to die down. if either of these rules come into play, they will be announced at the start of a phase.
 
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