TechSkylander1518
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I think part of the problem there is that Game Freak themselves is putting them in those shoes. Were LGPE totally intended as a "subgenre game" (I don't feel like spinoff is quite accurate for something similar enough, and yet Colosseum and XD are certainly not main series), I think these changes could be better received, and even some restrictions like the decreased Dex. But in all talk, it's generally been regarded as a main series game. It's literally called a remake of Yellow, and the first main series game on the Switch. And while categorizing it separately might help fans take the changes, that's not going to change how Game Freak looks at it, which is as the next step in the main series. (Masuda even talks here about the changes in LGPE being an attempt to help the series evolve)
With that in mind, I think it's perfectly understandable to express frustration at the various removals in LGPE. It's not that the changes are bad because they're different, but because they're removals, and have the possibility of remaining.
Oh, but new piece of info-that news article they misinterpreted Masuda's statement on removing wild battles. Apparently, it's not so much about difficulty as it is about enjoyment:
With that in mind, I think it's perfectly understandable to express frustration at the various removals in LGPE. It's not that the changes are bad because they're different, but because they're removals, and have the possibility of remaining.
That's really not a fair comparison, though.So, you are saying that it was/is also fine to thrash on the Mario & Luigi series since it is marketed as a main Mario RPG and it’s an “offense” toward Super Mario RPG? I mean, they are different and did things differently, so they should be automatically bad, right?
- Super Mario RPG was only one game, it didn't have a series. Making the Mario and Luigi games never suggested anything about changes in any coming SMRPG games.
- The first Mario & Luigi games came out a good seven years after SMRPG. LGPE is coming out a year after another main series Pokemon game.
- The Mario RPG games don't have an established roster of catchable creatures like Pokemon does. Mario RPGs have individual characters that are dependent on the story, but Pokemon's regional dexes have been frequently altered, and have no strong justification to rely on for the 152 dex. (Especially when it actually contributes to type imbalances-there's only one Ghost-type line in the whole dex)
- Also, SMRPG came out in 1996. I don't know how old PkmnTrainerV is, but I do know that there's a good number of people on this forum younger than 22. Some people in that age range might have played the VC games since then, but it's pretty unlikely that they played it on the NES before Mario & Luigi came out in 2003. I don't think it's really fair to ask people for their opinions on the timeline of a franchise that occurred before they were old enough to play the games.
Oh, but new piece of info-that news article they misinterpreted Masuda's statement on removing wild battles. Apparently, it's not so much about difficulty as it is about enjoyment:
I can definitely get behind that philosophy a lot more than "it's too hard"-though I'm still frustrated that his proposed solution is to replace rather than offer a choice.It was a difficult task that we set out, of course. There was a lot of debate between the team regarding the absence of battles against wild Pokémon. Until now I had always been firm in defending the mechanics as director of the series but this time I felt that we should try to change things a bit.
I personally have always felt that mechanics will weaken and capture Pokémon was like fishing - there are people who are not fans of that kind of strategy. As I mentioned before, I wanted to make the games more enjoyable for a larger audience of fans so we simplified the mechanics.
Up to now, capturing Pokémon reminded me of fishing but the new mechanics reminds me more of catching bugs with a net. But I wonder if people will enjoy this type of simplified mechanics more than the previous one.
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