Day 3: Powering with Good Intentions
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- Oct 5, 2013
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Day 3: Powering with Good Intentions
As night fell in Manhatten, one of the agents decides to investigate to see if there are any brownouts within the city. The agent goes into the WarrenGate Power Plant in Stuyvesant. As usual, there were dead bodies everywhere as this was one of the locations that the various factions try to take over for power.
The agent reaches the control panel where electric and gas lines are ultimately controlled. The agent noticed that the gas line needs to be released. The agent goes around the power plant and releases the valves of the affected lines.
After the pressure was released, the agent once again tries to get the gas lines running. However, the agent isn't the only one that is in the plant.
"Get the agent!" a threatening lead voice echoed through the room as fast footsteps are heard.
The agent manages to pull the lever to get the gas line running and makes a run for it. Gunshots were flying in the direction of the agent, a few bullets were on the agent. As the agent makes a run to the door to leave the panel and fight back, a grenade was tossed right at the door of the exit. And next to the door were OSHA violating explosive tanks.
"Shit..." the agent says to himself, knowing his fate.
Dear Agent AussieEevee,
You will be taking on the role of Paul Rhodes. As a former member of the Last Man Battalion (LMB) and an engineer currently working with the Joint Task Force (JTF). You are known for your expertise on anything electronic and weapons.
As you are technically smart, you are an engineer you have the following 1x abilities that you may use one at a time per night:
You may use up to three of the four abilities in this game.
- Sticky Bomb: You may target one player, and you will find out who they visited but not their action (Tracker)
- Turret: You may target one player, and you will learn who visited that player but not the action that was performed on them. (Watcher)
- Seeker Mine: You may target one player and learn what the player did but not the target. (Follower)
- Tactical Link: You may target one player, and if that player has a limited-use role, that player will get one extra use of that role.
Due to your former alliance with the LMB and that you are known to be a "little eccentric," you are miller. Any alignment check on you will return as "not-town aligned."
In short, you are miller engineer allied with the Second Wave Agents (town) and you win when your team eliminates all the first wave rogue agents (Mafia) and all threats to the second wave agents are eliminated.
AussieEevee has been nightkilled. AussieEevee was a miller engineer allied with the Second Wave Agents (town).
It is now Day 3. Day 3 will end on October 12th at 2300 hours PST (11pm PST) Countdown Timer
The following players are subject to inactivity penalty votes if they do not post more than two posts in the public thread:
@CrazyCreeperKid