Maniacal Engineer
Mushy Emotionalist
- Joined
- Nov 18, 2014
- Messages
- 45,068
- Reaction score
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- #4,901
Excellent. Now you’re getting it!It doesn't have to make sense, hee ho!
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Excellent. Now you’re getting it!It doesn't have to make sense, hee ho!
yay! I'm learning, hee ho! throws a popsicle for some reasonExcellent. Now you’re getting it!
criesI lost my whismur in a nuzlocke![]()
I’m too chicken to do a Nuzlocke. But I am giving myself an interesting challenge for my LPs.I lost my whismur in a nuzlocke![]()
I lost my whismur in a nuzlocke![]()
I could never do a Nuzlocke. I won't judge other people doing it, but personally, I feel it takes away a lot of the fun in the game. I don't want to risk losing the team members I've grown attached to. And ME, I personally don't consider you as a chicken for not wanting to do a Nuzlocke.I’m too chicken to do a Nuzlocke. But I am giving myself an interesting challenge for my LPs.
That's part of the idea.I could never do a Nuzlocke. I won't judge other people doing it, but personally, I feel it takes away a lot of the fun in the game. I don't want to risk losing the team members I've grown attached to.
I mean, it adds a lot of elements of strategy to the game, which, in turn, increases the difficulty. I usually find Pokémon games to be too easy. I think I’ve found a good compromise, though, which y’all will see once my Platinum LP gets started.
I personally don't need the threat of losing my Pokémon to make the game fun or interesting, or make me attached to my team. I like to just build one single team of six and stick with it. And difficulty has never been an overly pressing issue for me.That's part of the idea.![]()
You are, of course, welcome to play the games however you wish. We're just explaining why nuzlockes are appealing to many players.I personally don't need the threat of losing my Pokémon to make the game fun or interesting, or make me attached to my team. I like to just build one single team of six and stick with it. And difficulty has never been an overly pressing issue for me.
Yeah. I know why they appeal to others, so I just voiced my own opinions about why I feel the other way.You are, of course, welcome to play the games however you wish. We're just explaining why nuzlockes are appealing to many players.![]()
This is the same as me. While I didn't give up on the games ME mentioned, as I kept playing them for the story, I didn't find them as fun as I did earlier games in the franchise (Not sure why ME listed Black though as I don't think that game was super easy)See, I get bored easily if I’m not challenged.
Okay, so my dislike and boredom with Black weren’t as much because of the difficulty level as it was with boredom of the concept of Pokémon in general.Not sure why ME listed Black though as I don't think that game was super easy
(And before anyone mentions it, I don't consider X and Y's exp share to affect the challenge. All that does is take the grind out of levelling pokemon... The games would be too easy even without the share)
Yeah, the free legendaries are something I find frustrating too.Yeah, since you can get a full team of powerful mons for free. Your Starter, Kanto Starters, Fossil, Lucario, Lapras, Legendary, Bisharp, Eevee, Steelix
Yeah, the free legendaries are something I find frustrating too.
I'm the kind of guy that deliberately uses my master ball on a pidgey... because I want to make the legendaries challenging to capture. But Xerneas has a catch rate of 45 (For reference: Mewtwo's is 3) and you cannot continue the story if you "fail" to capture Xerneas (aka deliberately knock it out)
Another thing that frustrates me is how many free revives you are given.
I mean, I was wrong about Black, and eventually went back and finished it.
I was not wrong about all of Gen VI. Those are still the most boring games to date in the Pokémon franchise.
Difficulty has never really been the franchise's main focus. They're trying to make it more accessible to young players. And I'd even argue that they've tried to put more focus over difficulty in some of the more recent games. But some of the Totem battles in Alola can be legitimately challenging if you're not properly prepared.Personally, I've become increasingly frustrated with the Pokemon franchise for how easy it is. You may hear me talk about how Black 2 and White 2 were the last great pokemon games... and this is one of the reasons why.
This is the same as me. While I didn't give up on the games ME mentioned, as I kept playing them for the story, I didn't find them as fun as I did earlier games in the franchise (Not sure why ME listed Black though as I don't think that game was super easy)
It's one of the reasons why the national dex is super important to me, as the challenge of completing the national dex is the whole point in my view.
(And before anyone mentions it, I don't consider X and Y's exp share to affect the challenge. All that does is take the grind out of levelling pokemon... The games would be too easy even without the share)
No. Save it in case of a Shiny Gigantamax or something.I triggered my 11 yo step bro by saying imma use a master ball on a Yamper. Should I do it?
No. Save it in case of a Shiny Gigantamax or something.