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Not my original idea, found it on Reddit a long time ago, but hear me out:
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Earth and Sky?Well, any suggestions as to what could be used to follow the "highest and lowest" theme naming I suggested? One word, too. Pokemon Sky High and Pokemon Rock Bottom don't necessarily sound like something GF and Nintendo would do.
It's not a celestial theme, it's actually a psychological one. Apex version's legendary represented alienation by virtue of success, whilst Nadir's represents demonization by way of prominent failure. The games have this obsession with the ancient Greek concept of "hamartia", which literally means to miss in archery, but colloquially means sin. On one hand, we have a paragon of virtue that cannot connect to anything around it because it is so perfect, and on the other we have an embodiment of vice that seethes with hate for all who rejected it for it's imperfections. The game even have a karma system a lot like dishonored (though it only increases with special actions and dialogue) and it's main themes are about choice in the face of mortality and chaos.
I will take my Techno version. =PThat's not bad
What about Dream and Technoblade (fellow Minecraft fans would understand)
I assume that when you choose dream version, shinies have a much higher probability.What about Dream and Technoblade
I second dream and nightmare
See, this is how they appeal to older audiences? I assume that they may have gone through something slightly similar with white/black, albeit at a smaller scale. Pokémon isn't just only for kids, and really I feel like BW had a "darker" storyline (I'm only half through it however), so I think it could definitely work.
Definetly my favorite idea so far, but I'd appreciate a darker Pokémon game, so please take my opinion with some salt here.
Granted, a lot of the wannabe edgy teens would probably go for Nightmare but yeah. Parents would probably be less inclined to buy that for their younger kids, and the version sales would be very lopsided.The problem with Dream and Nightmare is that it casts one version in a positive light and another in a negative light, and they'll have a difficult time justifying why the negative one could be good. They don't really want to do that because then the negative one won't sell as well, kids aren't going to want to buy the version of the game themed around unpleasant dreams. The opposing concepts they choose should both be equally valid.
I'd personally prefer Fantasy vs Technology where the setting tweaks depending on the version. Like say you go to a village that runs on magic in the former version, but it's super advanced sci-fi village in the latter.
Adults/teens would be more evenly split, kids would be skewed, so there would be a notable difference.I'd definitely go for Nightmare, because...yeah...and the version sales may be a bit lopsided, but I don't think it'd be too bad? Considering how many adults+teens play still.
Pokemon Earth and Sea would be good names for a Dutch styled region.