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gardevoir and hatterene weren't introduced in back-to-back generations though, even if you count the gen when gardevoir became a fairy as its introductory gen
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I agree with this. They're so bad about reusing types. I have no problem with refusing type combos or roles, but give us some time. The grass/ghost one is one of the worst imo, as we got the 2 in gen 6 and then immediately after we got both Decidueye AND Dhelmise.The thing i also don't want to see, since it frustrates me a bit is have repeating dual typings in back-to-back generations or games, repeated types in the same gen or repeated typings that have a general same design concept or mons that have the same role.
Here are a few
Gourgeist and Trevenant in gen 6. They essentially serve the same role. Both are physical attackers and slow (Depending on the form for Gourgeist). So the only reason you would use the one of the other is either ability or which one you prefer over the other and to make matters worse, they also have the same evolution method by trading. And then to make matters worse, the generation after Decidueye gets introduced, another Grass/Ghost type that serves a similair role (Having higher Physical than Special attack) and having similair speed (60 for Decidueye over 56 for Trevenant and 54 for Gourgeist slowest Gourgeist mon). Even worse is Trevenant and Decidueye having the same physical defense, with Gourgeist having the same special as them).
Gardevoir and Hatterene are in the same boat, especially concept/design wise.
Both are Fairy/Psychic types with clothes. Both serve a similair role (Special attackers). Both have a gimmick and the worst part of it is, they have similair stats. Hatterene has higher Special Attack, Attack and Physical defense, whereas Gardevoir has higher Specials and Speed. Base stat total is also similair, with 518 for Gardevoir and 510 for Hatterene (So why would you even use Hatterene. Its slower compared to Gardevoir, has a lower BST).
However, on the other end of the spectrum is that i don't mind a Pokemon having a repeated typing (As long as it isn't in the same gen or a back-to-back gen), even if its the same concept/design wise
Here we take Carracosta and Drednaw as examples.
Both being Water/Rock types, they imo, serve a different purpose. Carracosta is more the utility mon (With it being able to learn Shell Smash and Curse, which Drednaw can't), especially if we also take into account the abilities. Carracosta has Solid Rock and Sturdy, so its build to last. Drednaw however, with it having 74 speed (Compared to Carracosta with 32), is build to dish out damage, with its ability Strong Jaw and Shell Amor. And while both Pokemon have Swift Swim as their HA, its pretty useless on Carracosta due to its limited speed (Which would still be lower than a Drednaw without Swift Swim). Carracosta also has a higher BST with 495 than Drednaw with 485.
So unlike with Gourgeist, Trevenant, Decidueye, Gardevoir and Hatterene, you can get use out of both Carracosta and Drednaw depending on your playstyle or team-build at that moment, while there would be no point using Gourgeist, Trevenant or Decidueye over the other, same with Gardevoir or Hatterene, since all will serve the same role on the team.
I like to add onto this by saying I don't want any starters with jobs. No gardener kitty, no chef duck, no conquistador alligator.A non-bipedal Grass starter.
"What do you want to be when you grow up, kids?"I like to add onto this by saying I don't want any starters with jobs. No gardener kitty, no chef duck, no conquistador alligator.
Linear plot progression. I know it's been confirmed it's open world, but we still don't know if that means the story will be also.
Linear plot. As in being forced to play the gyms in a certain order.- Linear plot or Linear or gameplay/exploration? One doesn't exactly depend on the other.
fairly confident theyve said this wont be the caseLinear plot. As in being forced to play the gyms in a certain order.
fairly confident theyve said this wont be the case
Raids, if they were like GO, wouldn't give you an easy way to play them single player and probably lock certain Pokémon behind your real geographical region.I don't want raid battles back. I hate those i hate that the main series game is now dictated by whatever a mobile game does, regardless of its popularity
They should just make it better:I don't want raid battles back. I hate those i hate that the main series game is now dictated by whatever a mobile game does, regardless of its popularity
multiple people can use the same name though. would be especially problematic with the many folks who use the characters' default namesAnother roundabout way to trade with a specific player. Just make it straightforward, like letting us search for the player to trade with by name.