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DLC is better than a third version but the DLC does need to be an actual enhancement. The SwSh DLC felt more like parts that already were supposed to be part of the base game instead of actual DLC.DLCs for Pokemon games aren't bad. I would rather pay for the DLC than to play the same game (third version of the main games) again.
DLC is better than a third version but the DLC does need to be an actual enhancement. The SwSh DLC felt more like parts that already were supposed to be part of the base game instead of actual DLC.
actually, you can evolve them the moment you get the national dex, so you can use them throughout the sevii isles postgame. still bullshit though; they should have just been added to the kanto dexbut not being able to even evolve Golbat into Crobat or Eevee into Espeon might as well not have them coded into the game anyways, since you can't get them until getting the Ruby and Sapphire and linking to Hoenn.
Why would going back to 2D bring back these games? They are 3D. If anything they have an excuse now because everything is 3D in pokemon.While I would love to see a return to 2D (mainly because that would be a perfect excuse to bring back the Coloseum series, thus possibly making a sequel to Pokemon Battle Revolution)
The true reason is that Gamefreak has been doing 3D for nearly 10 years and it would be jarring for some to go back to 2D. And also 2D for some unholy reason is considered "dated" by some people in the internet (it's basically the same as people claiming 2D animation in movies is dated), which is kind of ironic because some people like to claim that Pokemon has been dated for years because of their usage of turn based combat.Again, I would really love to see a return to 2D sprites, but I can see why it might never come back.
It's basically the fact that the detractors of Gen 5 have long moved on to criticize some other game in the franchise, a lot of the times the new release. So the only people talking about Gen 5 are the ones singing its praises.Perception of the quality of Gen 5 has seemingly flipped not because of some reappraisal of its merits or because its story was really just that good, but because the generation of kids who grew up with it are now older and engage with online discussion spaces at a much more frequent rate than fans who are still too young or who have largely aged out of regular participation in those spaces. The games are still good, and by no means the worst in the main series since they do have decent stories and a decent region, but there are real reasons they sold relatively poorly compared to all other generations besides the third.
That, or do like future games and let you evolve them no matter what. In fact, I feel they did that after the complains in FRLG...actually, you can evolve them the moment you get the national dex, so you can use them throughout the sevii isles postgame. still bullshit though; they should have just been added to the kanto dex
The mere fact that freaking Nintendo of all companies is allowing people to refund the game shows that it's as bad people claim it is. It might be able playable in a sense, but it doesn't change the fact that the game is really lacking in terms of perfomance and polish and that is unacceptable. Specially when they ask for 60 bucks.The performance issues in SV aren't as bad as people are saying.
But the problem is not caused from the games being open world, instead from the games not scaling the levels accordingly depending on your achievements.I'm having a good time with Pokemon Violet, but I have to echo the sentiment @Peppermint Phoenix shared above; Pokemon just doesn't do well in an open-world format, at least not in the way it is presented in Paldea. Its level-grinding is actually worse than Johto at times because you have to regularly retread areas of the map and encounter incredibly low-level Pokemon compared to your team. It's also very grindy at times, moreso than Legends Arceus was. I feel like Pokemon actually does better with sectioned off areas and more linearity in their approach as opposed to the general free for all presented in these games.
And a lot of that comes from the way the open-world concept is portrayed in Scarlet and Violet, but there are other issues I personally have with the games' layout as well. The lack of routes seems trivial, but really does remove the sense of modernity in the games. It made sense for Legends because the region was supposed to be relatively unexplored, but for a region as large as Paldea? It just makes it seem barren and empty. I think the general organization of the map could be executed better imo.But the problem is not caused from the games being open world, instead from the games not scaling the levels accordingly depending on your achievements.