• Due to the recent changes with Twitter's API, it is no longer possible for Bulbagarden forum users to login via their Twitter account. If you signed up to Bulbagarden via Twitter and do not have another way to login, please contact us here with your Twitter username so that we can get you sorted.
  • Pronoun field selections have been updated! To ensure they show up correctly, please deselect then reselect your preferred option(s) in the Account details page. Click here for more information.
Alex64
Local time
8:14 AM
Reaction score
3

Profile posts Latest activity Postings About

  • I played a demo of MK7 once, and I played one round, as it were, of MKWii against my nephew, also once.
    Um...Some kind of hypno-stare-a-ma-bob that reduces target's defence and attack, and may cause Dizziness or Sleep?
    I don't know; I'm tired. If you need more detail, ask me tomorrow. I'll be getting home from college earlier because all my Spanish lessons this week are cancelled.
    Maybe a whip made of fire, too.

    And as for Jonah...I'm running out of ideas. Some kind of strangulatory attack, and something bite-like. I mean, he is a boa-constrictor, after all. And being that he's Brazilian...I don't know, some kind of impromptu samba-party-inducing move that restores his HP?
    Oh, good. That makes things a little easier. Still, I'm not sure how clearly I explained all that. Also, I can't imagine Cal's moveset being much different from El's, but I would say that, instead of a boomerang, he'd have a lance, which would hit either all flying enemies or all ground enemies, based on the position of which enemy he targets. Also, some kind of ability to set himself on fire, Burning all enemies that make direct contact with him or that he makes direct contact with-- kind of like a fiery Zap Tap badge.
    Okay. Since I'm making these up on the spot, I'll dispense with their FP ratings.

    Standard attack: Similar to Rouge's, except he approaches an enemy, kicks it up into the air, and kicks it again in mid-air. Can hit ground- or airborne enemies, but not spiked ones; may induce Dizziness in the target.

    Basic Rank attack: Increases his own defence by 4 (or 5, if the Action Command is done well enough) for one turn by folding his wings around himself. For some reason, this would also increase his teammate's defence by 1 less than however much his is increased by.

    Super Rank attack: Similar to his standard attack, but kicks the enemy into the air, then across, so it bounces across the line of enemies on-screen, causing 1 point less damage each time it hits an enemy in one turn, like TTYD's Multibounce badge.

    Ultra Rank attack: A basic shoulder-charge, using his wings as extra shielding for his shoulder, and has a similar effect to the Yoshi kid's Gulp attack from TTYD; it can only target the nearest enemy, but it rams it into the enemy behind, causing equal damage to both. However, the front enemy causes a ripple-effect, making all of the enemies collide like a Newton's Cradle, causing less damage, but across more enemies.

    ...I'm aware that that might not make much sense because A) I'm tired, and B) I seem to recall you not being too familiar with Paper Mario battle mechanics.
    HMHMHMHMHMHMHMHMHMHMHMHMHMHMHMHMHMHMHMHMHMHM.

    Anyway...shall I proceed to improvising Paper Rex's moveset?
    ...And I miss the days when you wouldn't even try to say 'ORLY'.

    But in seriousness, Finland has had one representative since then, and they have a second lined up for this year.
  • Loading…
  • Loading…
  • Loading…
Top Bottom