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As far as I can tell, the only place in T7 truly resembling a dungeon was Param Labs. Expect its Poseidon counterpart to appear in WYM, by the way.
It would help if I had one IRL, and if you were standing beside me and physically showing me which button was what. As a still image, it's quite perplexing.
(HM I SEE. Would I be able to successfully guess their identity at the moment, from the information I currently have?)
Indie, yes; survival, kinda; horror...well, that's subjective. It's good, though. I'll be referencing it in a dungeon in WYM. Because WYM will be the first Neptuniverse instalment ever to follow the original TEE formula of having dungeons and items.
...Yes, but I'm in totally unfamiliar territory. Anything I suggest could be completely incompatible or unworkable. Plus, the control system makes very little sense to me.
(So it's someone we haven't 'met' yet?)
That reminds me: I'm still looking into getting some kind of capture device so I can start LP'ing. For the moment, I'm going to see if I can't rig up something for a kind of test-LP of Ib. Side note: Ib is an awesome game for what it is.
Yes, but I wouldn't even know where to begin, let alone what kind of moves to formulate.
(Also, kind of amusing how Midnight's default partner is Wes, and Wes'...is Rouge.)
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