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They've done a good job in combining elements of the first three chapters of the first Paper Mario with worlds from the NSMB series when designing the first three world/chapters, though, aside from the strange gameplay mechanics. I wonder if world/chapter 4 is going to be a Shy Guy's Toy-Box throwback...
Oh, yes. If it's a sticker, you can use it. Conversely, if it's not a sticker, unless it's a Scrap, you can't use it. Raw Things have to be converted into stickers before they can be used, too.
...That, of course, means that, in battles, it doesn't occur to Mario to jump on enemies or attack them with a hammer unless he has at least one Jump/Hammer Sticker. Idiot Ball meets Willing Suspension Of Disbelief, combined with a bit of, effectively, Widget Logic.
Well, think of it this way: while exploring a world in the Paper Mario art style, one frequently comes across normal, 3D objects, like scissors, a vacuum cleaner, a baseball bat, a desktop fan, and more, and they look horribly out of place because they look normal in contrast to their paper-and-cardboard environment. These are referred to as Things, with a capital 'T'. And they can be turned into one-use special attacks, comparable to the powers you get from the Star Spirits in PM or the Crystal Stars in TTYD.
The gameplay itself, outside of battles, is almost the same as the so-called golden age of Paper Mario. I'm kind of upset at the lack of partners, but hey-ho. The abundance of Things (as they are called) kind of call Pikmin 2 to mind...or is that just me?
Also not related: I'm not sure how far I approve of how drastically different Paper Mario: Sticker Star is from the other three in the series, but I'm enjoying it nonetheless.
Indeed. For starters, it's a tourist-attraction city in the middle of a Western desert, the local native language is English and it is a city of high technological advancement. Additionally, there are NPCs who speak with a wealth of different British (and, by extension, Blazian) dialects and idiolects. Heck, there's even a Scottish guy who's name means 'Christmas tree' in German...
...It's probably Opera. I mean, it's not likely to be Microsoft's Internet Explorer, nor Google Chrome or Safari, and I don't think Mozilla has struck any deals with Nintendo lately, so it is most likely to be Opera.
N'apropos pas: the city of Monte d'Or, from Professor Layton and the Miracle Mask, one of the three games I got for Christmas, really does seem to be an archetypal Blazian desert city, by some weird coincidence.
Which browser does it use? Because I recall using the DSi's (and later the 3DS') Opera™-based browser to use BMGf, and I remember that the Wii's browser wasn't that good, either (though, granted, it could support YouTube, whereas the DSi and 3DS can't).
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