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In G-Nome, the player spends most of their time controlling large legged vehicles commonly known as Heavy-Armor-Weapons-Chassis (given the peculiar acronym nickname HAWC).
G-Nome is pretty much like most battle-mech games, except alien species (like I mentioned below) are involved, and the player can actually leave their vehicles and enter other things (like tanks, buildings, turrets).
Another feature includes the IFF function, you can fool the enemy (iinto thinking you're one of them) by changing this code, or switch sides.
In the story, the Scorp were reverse engineering one of their human prisoners into a large monster (given the crude name G-Nome -_-).
This G-Nome was intended to be a brutal infantry unit that could easily withstand all known weapons, and it could easily kill most soldiers with ease. If the Scorp developed more of these, they could conquer the galaxy.
The plot of the game centers around the player taking the role of Joshua Gant, who is a formerly retired soldier of the Union military. He is exceptionally skilled, and due to the loss of his best friend ten years ago (in a mission in Scorp territory), Gant has developed a fierce hatred for the Scorp.
His superior officers saw this, and they knew that he'd be the right man for the job based primarily on the motivation he would gain. He also would need help from three other officers- One being his second best friend, who is named Stephen Kylie. The other being Doctor Victoria Thane, a brilliant scientist who could practically revive an extinct species in one day.
The forth...is a morally questionable man who contributed to the disappearance of Gant's best friend.
G-Nome is a sci-fi battlemech game, it's storyline revolves around four species- Human beings, a race called the Darkens (short pacifistic people), the Bendian Mercenaries (primitive ape-like creatures who have trouble developing their own technology), and the Scorp....who are giant bugs that eat people.
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