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Mokoniki
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  • Rofl. I just love how you didn't even use any teasing emotes or anything. XDDDD

    I gotta go shortly. |3 G'night, yeobo~
    True ... and I have seen vids of people using drell classes to great effect and not getting KOed terribly often.

    I guess I'm just bad with frail stuff. :p
    You and I are opposites then. :p I love me some tanky-ass characters. Even mildly tanky. Just ... I mean ... what good is dishing out a ton of damage if you're getting KOed all the time because enemies can just kill you in one or two bursts of gunfire (and they don't miss often in this game)? q.q
    Hmph. q.q Maybe you'd like the drell, then. :p They have very little barriers (biotic equivalent of shields; in terms of player characters, there's really no functional difference), but a good amount of health. They're the Fragile Speedsters of multiplayer, with their passive health- and melee-boosting skill tree also granting them movement speed bonuses on top of already being among the fastest in the game. They dish out a ton of damage, too. But ... they're frail compared to most.
    .... but but but

    it's basically HP D: you literally don't put any effort into using them, they're just ... your primary HP bar xD
    Oh, silly me. ^^; Er, the shields I'm referring to basically act as a significant part of your character's HP. Once they go down, you still have some health, but generally it won't take many more hits before you're KOed. Especially if you're a geth or volus.
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