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how to convert you....
Defensively, the Water-type is very strong when combined with high defensive stats. As every Water-type, with the exception of Magikarp, can use Ice-type moves to counter Grass-types (although Magikarp can learn one Flying-type move, which can also counter Grass-types), Electric is the only true threat to Water-types. That is not the case if the Pokémon in question are part Ground like, in which their Electric weakness is nullified but their Grass weakness is more effective. Water-types often have the most balanced attributes, usually coming with decent Atck, Spl Atck, and Dfns stats, but below average Spd.
The Water-type is also useful offensively. Water-type Pokémon can learn Ice Beam to deal with Dragon- and Grass-types, which would make their resistance to Water-type attacks irrelevant. It can be extremely useful against Ground- and Rock-types in caves, etc. As a result of these advantages, most Trainers usually have at least one Water-type in their party.