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Stardust Reverie
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  • Isn't it a bit....much for Dragon Master to prevent battle destruction, card effect destruction, and negating target effects once per turn.....? That's a bit.....TOO invincible...isn't it....?
    ...that may be true.

    I wish the Card Maker had more noticeable differences between Rare/Secret Rare and Ultra/Ultimate Rare...
    Hm...a sub-archetype made entirely of Rituals...I don't think that's been done before.
    There was a 5th one...but I don't feel like cropping a picture from a video right now. :/
    *reads* W-wha...? I swear there was one card that just said that. Okay, I'll fix it.
    That...was probably the most annoying card-making session ever. I kept forgetting to change things between monsters. DX
    Kero, kero, better~?
    "This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with its own effect or by Tributing 3 monsters you control with different names. This card gains 400 ATK/DEF for each DARK and LIGHT monster in your and your opponents Graveyard. Once per turn, you can discard 1 DARK or LIGHT-Type monster, you can negate the effects of Spells, Traps. If this card is sent from the field to the Graveyard, during your End Phase, you can remove from play 1 DARK-Type and 1 LIGHT-Type monster to Special Summon this card."
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