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1 DARK tuner * 1 or more non-tuner monsters.
This card gains the following effects depending on the attributes of face up monsters.
LIGHT: Your opponent must continue the duel with their hand revealed at all times.
DARK: Your opponent cannot activate traps.
FIRE: If your opponent activates a card that inflicts damage to you, gain the exact number of life points instead.
WATER: Your opponent cannot activate spells.
EARTH: Your opponent cannot set monsters.
WIND: Your opponent must discard 1 card during each end phase.
If there is at least 1 of each attribute face up on the field, you may tribute this card so that your opponent loses the duel in 5 turns.
Actually, it's just the effect combination that makes them good, but your cards have combined effects in their effects.......besides...handless is a hard condition to maintain.
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