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Original series also liked to give Pokémon random moves out of nowhere, some of which were never even used again. A prime example is Charmander's Rage from season 1, which was never used again after just one episode.
I actually don't mind the four moves rule in the anime, and I think Electroweb is a way more useful move than Electro Ball ever was. Or even Volt Tackle, arguably, as it was basically just Quick Attack and Thunderbolt rolled into one.
Ash's Heracross deserved better in its native series. Ash hardly had in his team before sending it to Oak's lab in a really forced way and not using it again until the Johto League. It didn't even get to participate in a single Gym battle.
Did you know that May actually never lost a Contest during an Appeal Round in AG, unlike Dawn did in DP? That's honestly a thing I feel DP did better than AG (another was making Jessie a serious threat in Contests instead of a jokester who constantly tried to cheat).
They're all comic relief Pokémon. And I find them all varying levels of annoying.
AG Ash's problem was that he was reluctant to accept advice from others. His experience was getting to his head. Over the course of the series, he learned out of this trait, so that DP Ash could be more open to...