Our technical staff are continuing to monitor the wiki to try and resolve these ongoing issues that are impacting page and image loading. We apologize for the inconvenience. We'll update as soon as we've got more information on this for you.
Check out our new Mysterious Garden forum style if you haven't already - we're sure you'll love it!
If you are finding yourself unable to log in, you should be able to fix the issue by following the following process.
1. Close all browser tabs with any part of Bulbagarden open.
2. Delete all Bulbagarden.net cookies (and if possible, any cached site data for Bulbagarden) from your browser.
3. Close and reopen your browser, open a new tab, and log into the forums on the new tab.
If you've followed this process and are still having issues, please contact us via the "Contact us" link at the bottom of the forum.
Tornadus was the one who I kept dying to. The others were annoying but I managed them, though Enamorous took two tries because I accidentally knocked them out in the first fight.
Stealth spray+smoke+using my party to destroy the shields instead of items helped a ton.
Something that became a lot more noticeable lately is that the lock on is bad. I've had several situations just today where the game turned me around 180 degrees to lock on to some random Pokémon behind me instead of the major boss I was fighting.
Yeah, the new battle system feels worse than the old one. I was a bit worried about what would happened with Speed when it was announced and it unfortunately came true.
It is harder to fully sweep since a Pokémon then in some earlier entries since coming in after a faint seems to get a big...