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  1. F

    The In-Game Team Advice Thread

    Re: TAKE NOTE: All in-game teams go here. OK, I'll get to work on that first set (albeit with some tweaks). Thanks for the advice, by the way!
  2. F

    The In-Game Team Advice Thread

    Re: TAKE NOTE: All in-game teams go here. OK, so I guess it's Ferrothorn, then. Now the question is, Spikes or Stealth Rock? Also, do I need Rapid Spin for this particular team?
  3. F

    The In-Game Team Advice Thread

    Re: TAKE NOTE: All in-game teams go here. Any ideas on EV spreads (should I ever get around to doing do)?
  4. F

    The In-Game Team Advice Thread

    Re: TAKE NOTE: All in-game teams go here. OK, I'm working on a team right now (obviously), and I need some advice. Here: In case you don't already know, it's supposed to be a Sandstorm team. Currently I'm stuck with Lucario. I plan on adding ExtremeSpeed, but I can't decide on whether to...
  5. F

    The In-Game Team Advice Thread

    Re: TAKE NOTE: All in-game teams go here. Oh yes, a Galvantula with both Thunder and Compundeyes would be deadly. To be honest, I think maybe you should ditch Tranquill for someone else. Maybe a Litwick or Elgeym or somethin'. Now, for Clay, you'll wanna use Oshawott's Razor Shell and/or...
  6. F

    The In-Game Team Advice Thread

    Re: TAKE NOTE: All in-game teams go here. You wanted comments? They're in bold.
  7. F

    The In-Game Team Advice Thread

    Re: TAKE NOTE: All in-game teams go here. You want a comment? They're in bold.
  8. F

    The In-Game Team Advice Thread

    Re: TAKE NOTE: All in-game teams go here. You wanted a comment, right? They're in bold.
  9. F

    The In-Game Team Advice Thread

    Re: TAKE NOTE: All in-game teams go here. I notice that a lot of your 'Mons have Brick Break. DO you have a problem with Dark-Types or something?
  10. F

    The In-Game Team Advice Thread

    Re: TAKE NOTE: All in-game teams go here. Aw, damnit. I'll work on it again. Any suggestions?
  11. F

    The In-Game Team Advice Thread

    Re: TAKE NOTE: All in-game teams go here. How so? And what Pokemon need the natures changed?
  12. F

    The In-Game Team Advice Thread

    Re: TAKE NOTE: All in-game teams go here. Alright, it's been edited. Any ideas on how it can work?
  13. F

    The In-Game Team Advice Thread

    Re: TAKE NOTE: All in-game teams go here. Eh, what format? That way I can get the roles done. EDIT: Aw, crap. Didn't see the link. Sorry about that.
  14. F

    The In-Game Team Advice Thread

    Re: TAKE NOTE: All in-game teams go here. OK, where should it be? And what else would it need for it to be competitive?
  15. F

    The In-Game Team Advice Thread

    Re: TAKE NOTE: All in-game teams go here. Seeing as I apparently put this in the wrong thread initially, That work?
  16. F

    The In-Game Team Advice Thread

    Re: TAKE NOTE: All in-game teams go here. If you're prepared to deal with Mienfoo's frailty, then go ahead.
  17. F

    The In-Game Team Advice Thread

    Re: My Unova Black Team Hey, no problem. And I only said that about the 2 Bugs & Ghosts is because I have a personal opinion against having two of the same types of 'Mon on a team.
  18. F

    The In-Game Team Advice Thread

    Re: My Unova Black Team You want a comment? They're in red.
  19. F

    The In-Game Team Advice Thread

    Re: TAKE NOTE: All in-game teams go here. If you wanna add Krookodile, go ahead. I'm petty sure it'll work wonders. Oh, and I'd suggest going to the Pinwheel Forest for training. That area the one guy blocked off should be open now. It's a good area for grinding, with the PKMN having...
  20. F

    The In-Game Team Advice Thread

    Re: TAKE NOTE: All in-game teams go here. My comments are in red.
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