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§38: What You’ve Learnt
Maylene and Crasher Wake were in the latter’s water-filled Gym, celebrating the new position she had gotten. A Gym Leader; that was the start of her plan. Lucario and Machop were both sparring, pumped up for the constant battles that will come, while Gyarados, Quagsire...
My only gripe when it comes to graphics is arguably what some people see most in the games, the battle menu in ORAS. I much preferred the sleeker look of the XY battle menu, and hope they go more in that direction when designing it for Sun & Moon.
Why not Fire/Water for the Sun Pokémon, and Water/Fire for the Moon Pokémon?
Sure, it would be a bit redundant but the 15-year-old inside me want to see another Fire/Fighting starter situation with the fans. Also it would show space is interconnected and the typing could be their "Eclipse"...
Where did the idea that they will release 151 to match the first generation on an anniversary even come from? I think limiting the number of Pokémon to 800+ rather than 1000+ would help attract more new fans, which Game Freak is aiming to do.
First of all, I disregard anything technical, such as levels of the Pokémon and the four move limitation. Any move usable by the Pokémon and its pre-evolutions is fair game to me, whether by breeding, TM, HM, or move tutor... etc. This of course, has certain self-imposed limitations.
For...
I tried to only focus on the vital events that happened to Maylene, but in retrospect, I should've focused on making the plot coherent and have it flow from one part to another seamlessly. The time skips even got a little problematic for me; I often have to check my notes to decide how much time...
Sorry for the terribly late reply; I got swept up with work and Ramadan and the preparations for Eid.
Regardless, thank you so much for the award, and I'll try to be much more active in the workshop!
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