The main idea is to set up all three mine types, with a side of constantly sending a reserve pokemon skittering into the minefield. Hopefully, will be viable for all of single, double, and rotation (although I'm perfectly aware that that's probably not the case here).
No items, personalities...
If you've been on the GameFAQs Black forum, you may have run into one iGenesis, who frequently grouses about how the basic structure of the mainline games (eight gyms, criminal Team ____, Elite Four, tile-based movement rather than free range, etc.) hasn't changed at all. He's also...{scowls}...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.