Snowpoint was the hardest. The puzzle was really hard, and it restarted every exit. >_>
Excluding Olivine, allt the first gyms' puzzles were the easiest.
It's finally the time for a battle between Rapidash, Metapod, Klang and Mankey!
Which one do you prefer, and why?
Who would win in a battle?
Which design do you prefer?
Which one is your favourite, and which is the least favourite?
Dewott -> Samurott
It's because of the drastic change in anathomy of these both, but their themes are similiar.
There were very few drastic evolutions in BW. Most of the evolution stages are smaller versions of the evolved forms, like Gothitelle, Reuniclus or Vanilluxe.
I love Shiny Mothim. Finding it is really tough, as I have to check which one is which all the time, and I have a chance to hatch a stupid Wormadam (Whose colors are almost the same as her shiny, too). >_<
Re: Ruby and Sapphire Remake Discussion (READ FIRST POST)
Actually Iceland is way warmer than all of its conterparts on the same latitude. Winter temperature there can be just around -1 C or -2 C, but in many parts of Russian Siberia (roughly at the same latitude) there can be even -30 to -60...
Re: Ruby and Sapphire Remake Discussion (READ FIRST POST)
Actually, the Sinnoh's northeastern part could be heated with warm currents and the volcano, and Snowpoint could be cooled with cold currents.
Hoenn is a too tropical region to be frost for sure, it might even not have significant winter...
You can actually close the blog sidebar, but tweets are a bit annoying. The profiles also seem to be pretty weird now.
I prefer VB's appearence strongly, but I think it's a tie. VB4 is convenient as much as VB3 for me, but VB3 wasn't bad.
Gen 1: Idk.
Gen 2: Sentret.
Gen 3: Wurmple.
Gen 4: Idk.
Gen 5: Venipede. That was actually the only Pokemon I wanted to catch until the Desert Resort, where I caught Sigilyph and Maractus.
Nutrient Drain
Makes every attack absorb 7% of damage, but makes it weaker by 1/3. Draining moves now restore 57% of damage.
Hard Beak
Powers up Peck, Drill Peck and Pluck by 25%.
Solid Body
Raises Defense when hit.
Ambush
On the first turn, attacks have 45% chance to make the foe flinch.
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