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  1. CynthiaLover

    POPULAR: The Samples Thread

    Okay, I hope I'm doing this right since the last time I screwed up (my apologies for that, as I had forgotten the rule about first reviewing the previous post since I haven't been on this thread in quite some time). Since there has been no post with a story sample prior to this post I hope it's...
  2. CynthiaLover

    POPULAR: The Samples Thread

    Here's a little preview of an upcoming chapter in Dawn of Courage. (Note that this chapter has yet to be proofread so there may be errors in this segment).
  3. CynthiaLover

    POPULAR: The Samples Thread

    Can you give a suggestion on what you think would make it sound better?
  4. CynthiaLover

    POPULAR: The Samples Thread

    Sorry for the late reply, forgot all about this thread. I suggest you do it through the trickle method. Doing a flat-out prologue like that would be too much of a info dump that would largely spoil the history behind it. By feeding the audience the backstory bit by bit it keeps them interested...
  5. CynthiaLover

    POPULAR: The Samples Thread

    Unfortunately, that's the issue you're having. The hovers need to go. Period. Here's an example of one of my works: See how this looks? I don't use hover text or anything, I just map it all out for the world to see. It makes it look neat and organized, explains the effects outright, and...
  6. CynthiaLover

    POPULAR: The Samples Thread

    @UselessBytes As a fellow Yu-Gi-Oh writer myself, I might be able to lend a hand here. For starters, yes, the hover text is unnecessary, as it distracts the attention from the events in the story. You're better off just simply explaining the effects flat-out. Sure, it'll take longer, and will...
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