Search results for query: *

  1. CynthiaLover

    Do you think a talking protagonist with an established personality would work in a Pokémon game?

    That adds another wrinkle in the works. Even for master game programmers, that would take days, if not longer, to customize each and every line of dialog specifically for each nature. There are 25 different natures in Pokemon, that means there are 25 different ways a PC could speak in a game...
  2. CynthiaLover

    Do you think a talking protagonist with an established personality would work in a Pokémon game?

    I agree with the above. Besides, a character having a set personality can backfire badly. Look at Ratchet from Ratchet & Clank. In the first game (2002 game), he was a very selfish, angry, and stubborn character who would've ditched Clank if he didn't still need him, which earned him a lot of...
Back
Top Bottom