I want sort of a compromise with the status ailments due to some of the mechanics that Legends: Arceus introduced. For starters, I like the fact that all status ailments are now temporary (and without the need of affection to remove them) and I feel should remain that way. That way it'll reduce...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.