Fair, but I was kinda assuming any discussion of that was framed within the context of a remake anyway. After all, they're not going to retroactively change anything in emerald at this point regardless, right? :) Can't exactly push patches or DLC to that game.
A few things:
1) You say "freedom should be left for the player", which I strongly agree with. You then later say "While some might say yes, a lot of players would get frustrated", seeming to imply that choice shouldn't be available to players because many other players wouldn't find it...
I'd have 3 difficulty modes:
Normal: As it currently stands.
Hard: Increased Pokemon count (Rivals and Gym Leaders have 6 Pokemon by Gym 4 at the latest), improved team composition, increased held item count (all 6 Pokemon having held items by gym 6 at the latest), revives are not usable...
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