What I'm reading pretty much everywhere is that the game suffers on the technical side, which is something everyone could notice. People like the plot more or less, the exploration more or less, but all agree this game looks too old for 2022. TPCi has to take graphics seriously from now on...
Ohmori tried to shake the formula with S/M but he litterally didn't have enough resources to create good things. I remember him saying that he had to program some trials alone cause he didn't have any programmer available. So, the question is not simply who is directing gen 9, but how long it...
I still don't get this Samurott recolor thing. I mean. What exactly is Hisuian Typhlosion if not a totally regular typhlosion with purple flames?
The only real change is for Decidueye. The other two have small changes. We have known that since November.
I think the traditional main line can benefit from some action elements, at least during the main plot. Considering those games will never be difficult, they are becoming really boring considering at this point anyone knows battle mechanics better than the Champion since the beginning of the game.
Don't know if you know what you have to do to catch Arceus, but if you do, I would say that at least this does not include all the postgame stuff, for obvious reasons.
Good news from one of the main game leakers:
"We finished PLA. Obviously we beelined to get to the end end credits. It took us longer than BDSP. More than 20 hours. Without it being rushed I’d say 30-35 hours. This is not even including side quest. This is only main quest line playtime".
Still not a fan of Typhlosion. Those flames look like hair. Its original design makes him menacing, the hisuian form makes him a bit high and dumb. Goodra on the other hand...wow!
Edit.
I just looked at the leaked stats and
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