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  1. LightningTopaz

    Rushing a story

    @Greninjaman The same can also be argued for building the world first--by having some of the basics (how Earth-like it is, or if it's even Earth at all), how magic/powers work (if any), basics of cultures, and some key places in mind, this can inform how you build the characters.
  2. LightningTopaz

    Rushing a story

    This is why it's good to have something resembling an outline--if you know how the story starts, how it ends, and some things you know you want to happen in between those points, you can take the time to develop them.
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