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  1. Morningstar

    What did you NOT like about Sun&Moon?

    This is probably part of why Soak exists, Water is one of the types that don't have an immunity going for or against it. Soak+TWave=stopping the chain easily, Soak+False Swipe=1 HP ghost-types for easier catching. Of course the only low catch rate pokemon I can think of is Beldum, which only...
  2. Morningstar

    What did you NOT like about Sun&Moon?

    I agree, but at the same time, I feel like it makes sense. The Trainer's School is supposed to teach the basics, and I don't think Min-Maxing stats would be considered basic knowledge (In a general sense at least. Competitive battling I'd consider to be more advanced than the point of the game...
  3. Morningstar

    What did you NOT like about Sun&Moon?

    There should be two arrows (or triangles) on the sides of the map.
  4. Morningstar

    What did you NOT like about Sun&Moon?

    I can add one more thing to hate about Sun and Moon. the Impermanence of Pickup. Of the three lines that have th eability, one only has it a s an Hidden Ability and they all lose it when evolving to the final stage or earlier. Rather annoying IMO.
  5. Morningstar

    What did you NOT like about Sun&Moon?

    I agree on the PSS, but I'd like to add another removal of a feature that was very helpful for completing the pokedex. DexNav. Specifically, the ability to attempt to find a specific Pokémon without jumping into a patch 1 in 10 (or 100 in the case of a Bagon outside fishing) chance of finding a...
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