Oh, so basically all of the battle mechanics since action order is pretty much what Styles is for.
I actually wouldn't mind keeping the action order and "agile style" for the purpose of using status moves before an attack, but without the double PP cost. Because status moves usually feel like a...
With real life wild animals, you will find aggressive and skittish individuals within the same species, so that actually supports the case that there should be more variation in how pokemon within a species react to you.
I think what could be even better is if their natures were represented in...
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