For 1, having to eliminate all factions entirely just means it's that much harder for a cult or any other third-party faction with that wincon to succeed, and it just makes them a faction of SKs. A better answer is whether they would win by parity or not, to give them strong protection options...
That doesn't matter.
Vote counts don't generally show individual voting power regardless, and having an extra vote show up is still pretty revealing. Say 3 players vote for X, and the next count shows 4 votes on them. It's now clearly shown that a vote modifying role is in play, and it's one of...
The wincon of the originals and the converted players would obviously be to have only cult members in the game, no?
On a semi-related note, I saw an interesting mechanic in a game elsewhere which had one anti-town role that if killed, had a fixed number of resurrection opportunities into a set...
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