No. What I'm saying is that trading would be perfectly normal, while for battling the 3DS player would have their team data sent to the Switch. From that point, they would simply use the Switch controller rather than the 3DS.
Not much of a hassle at all, and there would be no lag.
It seems that Monster Hunter can handle sending save files from the 3DS to Switch and vice-versa locally, but actual cross-play is done online only.
This could end up being the case for Pokemon. Except there is no reason why the 3DS player wouldn't be able to send their team data to the other...
Those other games are small potatoes. And the closeness of system releases is irrelevant because there is nothing complicated about the communication method. For one thing, online communication would definitely work. Wireless depends, but they could always release an accessory that would...
GB/C and N64: RGBY/GSC with the Stadium games
GBA and GC: RSE/FRLG with Colosseum/XD/Box/Channel
DS and Wii: DPPt/HGSS with PBR/Ranch
3DS and Wii U: Monster Hunter 3G versions and Smash Bros versions
Notice a trend? Communication between systems is justified for just one franchise, and that is...
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