Okay, here's another random idea:
Synergy Ball: 2x catch rate if the type of your active Pokemon matches the target Pokemon's type (or 3x if dual types match).
I really only have one Ball idea anymore:
Recycled Ball:
- Cost: P1,000
- Catch rate: 1x
- Is not lost if the Pokemon breaks free
Also, I think Heal Balls should cure abnormal statuses (poison, etc.) after battle.
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