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Given that they’re likely all level 60 upon catching since they’re 5-star Raids (I think), it seems clear the Gigantamax were thought primarily to be used in competitive. Plus, they’re REALLY rare to find, as a reviewer that played 150 hours (and grinded Raids for Competitive reasons) didn’t...
A nice touch on Scorbunny’s, when he’s in the red health zone, he’s jumping around slowly.
The pacing is definitely a problem. Up to a certain point of the story, between the first two routes and the Wild area, I caught in the wild around 7-8 Pokémon, fought every trainer (or almost, as in the...
For anyone interested, making money in this game is ridiculously easy.
Also, for the little bit I played with the online on, having players around do decrease significantly the feeling of bareness in the Wild Area (I played around 30 minutes without the online before realizing I had to directly...
Yeah, I mean, given how spectacular the gym battles are lorewise, I'd have expected a bit more in that regards, even if we don't consider the previous games.
That'd be a nice counter to the inability to catch high leveled mons.
The competitive easiness to build competitive Pokèmon, as well Dynamax, and cut Pokèmon, seems to imply that they worked a lot with the competitive aspect of the games in mind, or at least the VGC (the singles format, with...
I do think the Wild Area will be better when the game will be released in the sense that the online component will make them look less empty, and with life.
It’s not a justification for how they designed it or the technical problems in it though, just an observation that it’d feel less empty...
I’d say Overdrive is definitely sound based, otherwise he wouldn’t get a boost to a STAB move with his ability.
Although Boomburst, for normal effect situations, should be basically STAB for Toxtricity.
Events, most likely.
For those interested and concerned about TR, they seem to drop a lot in raids (a reviewer made a live to answer questions post-review, and said he had around 30-40 for each and even 80 for some), as it appears every raids drops around 5 different ones.
In any case, the...
The ironic part of that scene is the inclusion of Machamp. No disrespect for the latter, but at least Charizard and Gengar are really popular in real life.
The problem that I have with that is that even with an increase of levels that would lead the eight gym to be around 57-58, there’s enough things to do and exp candy to match it if you’re playing casual. There’s absolutely no reason to not increase them.
The irony is that there’s a level spike...
If the problem was only Dexit, I’d agree with you.
It’s the technical problems that I feel will drop the scores, as well as the Wild Area. Not only because of its technical quality, but because it’s clearly meant to be enjoyed online, and if they couldn’t access the online features, I’m quite...
Reviews are coming in less then an hour.
I’m starting to feel that the reviewers won’t be kind (not that they have to be) with the games and their problems.
Another problem with the Wild Area, in terms of pre-release streaming and leaks, is that the barren nature (in population) Don’t mash well with the inability to access online features beforehand.
If there’ll be a sizable number of players on when you’re online, I think the feeling on itwill be...
Even if not new content, patches to fix the technical issues would help greatly. Or even for implementing toggles for the exp.
I fear that the majority of those that will go blind without even reading reviews (I dearly hope that those address the situation to help players adjust their...
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