Yeah, one time Hau defeated me pretty bad with his Alolan Raichu when we got to the third island. I was surprised that the game let me lose, has dialogue for that happening, and continued the story. It was cool.
Dizzard, those ideas sounds great! And things that you’d think a massive company like TPC would have put R&D budget into. We’ll see. lol
The idea of different classes treating battles differently makes sense, especially since rivals will probably always act like their own class and force...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.