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  1. dragon_nataku

    What did you NOT like about Sun&Moon?

    I think people would've been more OK with the unexplorable resort if it was like the hotel in Mauville or whatever; in other words, we could go explore (most of) it in post-game. Like say some rich benefactor (or maybe a reformed Lusamine, as thanks) gives the player a reservation for the...
  2. dragon_nataku

    What did you NOT like about Sun&Moon?

    "Provide a bit of a challenge"? I thought this was a Pokemon game, not Pretty Princess Dressup. Why are they making the CLOTHING challenging ^@__@^;;
  3. dragon_nataku

    What did you NOT like about Sun&Moon?

    I think it would be a cool idea for future games to mix the island trial and gym ideas. You know how some gyms only have like 1-3 people who aren't the leader? Maybe have them be like island trials (smaller ones like the Jungle and Brooklet Hill ones, not ones where you have to go through a...
  4. dragon_nataku

    What did you NOT like about Sun&Moon?

    I personally liked the "not effective" and "super effective" notes, cause Pokemon keep changing types over the gens and they keep changing what's effective vs what and Pokemon games are the things I play when I want a break from games that require me to think. So I personally enjoyed giving my...
  5. dragon_nataku

    What did you NOT like about Sun&Moon?

    Reminds me of Biscuit from HunterxHunter's real form, ww. :ROFLMAO:
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