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  1. prog rocker

    Gameplay Mechanic Complexity Level Explanation in Generation I-VII Main Series Video Games

    The closest thing to complex would be the Gastly, Machop, Abra and Geodude lines, but that is thanks to being trade evolutions (and screwing people with no friends that play Pokémon). The other ones are level or stone-based, which can be discovered by trial and error ("this doesn't evolve with...
  2. prog rocker

    Gameplay Mechanic Complexity Level Explanation in Generation I-VII Main Series Video Games

    To tell the truth, Pokémon is not that complex (except competitive), with the only thing that can trip people up are the moves' power and accuracy (because you can't check them up in-game), evolution methods (since only Black 2 directly says how to evolve them), the elemental chart (since it's...
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