ShinyFlareon
bowtie coconut birb
- Joined
- Dec 24, 2007
- Messages
- 7,134
- Reaction score
- 48
So if you can't tell, this is a theme team, based on the Avengers. Oh, the ideas my brain gets late at night. It's definitely a work in progress, though.
Captain America
Braviary@Choice Band
Adamant nature
Keen Eye
252 Atk / 4 Def / 252 Spe
-- Brave Bird
-- Superpower
-- U-Turn
-- Return
As if there could be any other pokemon to represent Captain America. The strategy for this thing is simple: Brave Bird everything in the face until it dies, and if Brave Bird won't do enough, use another move. I've seen this thing rip through teams before, and I think it fits in perfectly with the theme.
The Incredible Hulk
Darmanitan@Choice Scarf
Jolly nature
Sheer Force
252 Atk / 4 SpD / 252 Spe
-- Flare Blitz
-- Earthquake
-- Rock Slide
-- U-turn
I thought about using Machamp here, since it fits better with the theme, but since I added Hitmontop I realized two things: it probably wasn't smart to have two pure-fighting types on a team, and I could really use a Choice Scarfer. Darmanitan seemed like an obvious choice - there's no doubt he smashes stuff pretty good. Rock Slide over Superpower because it's powered up by Sheer Force and doesn't have an attack and defense drop to go with it.
Iron Man
Bisharp@Leftovers
Adamant nature
Defiant
252 HP / 4 Def / 252 Spe
-- Stealth Rock
-- Thunder Wave
-- Iron Head
-- Night Slash
Scizor would honestly work better thematically, but since this is looking like a UU team, Bisharp will do. I'm thinking of trying a more gimmicky set, but I'm not sure how well it would work. I need a Stealth Rocker, and Thunder Wave and Iron head form a pseudo-paraflinch combo. Thunder Wave also sets up status so the rest of my team has an easier time dealing with opponents. Night Slash for STAB and crits, and max attack to finish stuff off after it's paralyzed.
Thor
Zapdos@Leftovers
Calm
248 HP / 236 SpD / 24 Spe
-- Heat Wave
-- Thunderbolt
-- Roar
-- Roost
I was hesitant about adding in another Stealth Rock weakness and was going to actually pick Raikou, but I think Zapdos fits the team dynamic a little better. I needed something that could check special threats, since many of these guys are pretty offensive. Roar over HP Grass for phasing purposes, but otherwise pretty straightforward.
Hawkeye
Hitmontop@Leftovers
Impish
Intimidate
252 HP / 252 Def / 4 SpD
-- Rapid Spin
-- Foresight
-- Low Kick
-- Sucker Punch
Here's the part where I run into a little trouble keeping with the theme. Foresight helps to keep that intact as well as letting me deal with Ghost types, and since I've got Zapdos, Darmanitan, and Braviary, Rapid Spin and a Rock resist is a must. Low Kick over Close Combat because as the only relatively defensive thing on this team (physically, anyway), defense drops aren't so great.
Black Widow
Roserade@Black Sludge
Calm
Natural Cure
252 HP / 120 Def / 136 SpD
-- Spikes
-- Toxic
-- Aromatherapy
-- Giga Drain
Oh, how I wish I could make Ariados work. Galvantula, even - but I already have an electric type. So Roserade will have to get the job done. In addition to absorbing Toxic Spikes, it can set up Spikes of its own and poison any opponents who would be better off Toxic'd than paralyzed. Aromatherapy also helps to give the rest of the team another chance to do damage. Giga Drain for recovery and a good STAB.
Captain America
Braviary@Choice Band
Adamant nature
Keen Eye
252 Atk / 4 Def / 252 Spe
-- Brave Bird
-- Superpower
-- U-Turn
-- Return
As if there could be any other pokemon to represent Captain America. The strategy for this thing is simple: Brave Bird everything in the face until it dies, and if Brave Bird won't do enough, use another move. I've seen this thing rip through teams before, and I think it fits in perfectly with the theme.
The Incredible Hulk
Darmanitan@Choice Scarf
Jolly nature
Sheer Force
252 Atk / 4 SpD / 252 Spe
-- Flare Blitz
-- Earthquake
-- Rock Slide
-- U-turn
I thought about using Machamp here, since it fits better with the theme, but since I added Hitmontop I realized two things: it probably wasn't smart to have two pure-fighting types on a team, and I could really use a Choice Scarfer. Darmanitan seemed like an obvious choice - there's no doubt he smashes stuff pretty good. Rock Slide over Superpower because it's powered up by Sheer Force and doesn't have an attack and defense drop to go with it.
Iron Man
Bisharp@Leftovers
Adamant nature
Defiant
252 HP / 4 Def / 252 Spe
-- Stealth Rock
-- Thunder Wave
-- Iron Head
-- Night Slash
Scizor would honestly work better thematically, but since this is looking like a UU team, Bisharp will do. I'm thinking of trying a more gimmicky set, but I'm not sure how well it would work. I need a Stealth Rocker, and Thunder Wave and Iron head form a pseudo-paraflinch combo. Thunder Wave also sets up status so the rest of my team has an easier time dealing with opponents. Night Slash for STAB and crits, and max attack to finish stuff off after it's paralyzed.
Thor
Zapdos@Leftovers
Calm
248 HP / 236 SpD / 24 Spe
-- Heat Wave
-- Thunderbolt
-- Roar
-- Roost
I was hesitant about adding in another Stealth Rock weakness and was going to actually pick Raikou, but I think Zapdos fits the team dynamic a little better. I needed something that could check special threats, since many of these guys are pretty offensive. Roar over HP Grass for phasing purposes, but otherwise pretty straightforward.
Hawkeye
Hitmontop@Leftovers
Impish
Intimidate
252 HP / 252 Def / 4 SpD
-- Rapid Spin
-- Foresight
-- Low Kick
-- Sucker Punch
Here's the part where I run into a little trouble keeping with the theme. Foresight helps to keep that intact as well as letting me deal with Ghost types, and since I've got Zapdos, Darmanitan, and Braviary, Rapid Spin and a Rock resist is a must. Low Kick over Close Combat because as the only relatively defensive thing on this team (physically, anyway), defense drops aren't so great.
Black Widow
Roserade@Black Sludge
Calm
Natural Cure
252 HP / 120 Def / 136 SpD
-- Spikes
-- Toxic
-- Aromatherapy
-- Giga Drain
Oh, how I wish I could make Ariados work. Galvantula, even - but I already have an electric type. So Roserade will have to get the job done. In addition to absorbing Toxic Spikes, it can set up Spikes of its own and poison any opponents who would be better off Toxic'd than paralyzed. Aromatherapy also helps to give the rest of the team another chance to do damage. Giga Drain for recovery and a good STAB.
Last edited: