Update: New version of team is up on Page 2!
Hi Everyone. I tried the B/W Battle Subway for the first time yesterday. This team is doing alright for me, but I know it can be more effective. I want to keep Darmanitan, but otherwise I'm flexible. Here it is!
BURST
Adamant nature (♂)
31/30/30/16/31/31
252 Atk / 4 SpD / 252 Spe
~Superpower
~Earthquake
~Rock Slide
~Flare Blitz
Basically a beast. With Choice Scarf he can't OHKO all the bulky Pokemon in the Subway, but anything that doesn't resist Flare Blitz will be in a world of hurt. Wouldn't mind switching to Band to increase the destruction, but right now I need his potential revenge killing to come in a second time. For example, I'm locked into a move and Hydreigon comes in, I can sacrifice another mon and then OHKO with Superpower.
POST
Jolly Nature (♀) | Multiscale
31/31/29/x/31/31
252 HP / 6 Atk / 252 Spe
~Dragon Dance
~Roost
~Fire Punch
~Outrage
Dragonite is well suited for the battle tower. Good typing, and lots of opportunities to set up on stuff. Lum Berry adds one more free turn should something try and status him. I try not to get greedy, so if he can get a couple of Dragon Dances in, it's Outrage time. I can change Fire Punch to something else if necessary. I already have Fire and Ground moves, so to add coverage I could do something like Waterfall (Assuming Gastrodon doesn't get a water move). I am mainly focused on Outrage doing enough damage to secure the win.
DIPHDA
Calm Nature (♀) | Storm Drain
31/25/31/31/31/31
EV spread (Forget exactly, but its defensive)
~Yawn
~Recover
~Earth Power
~Ice Beam
Gastrodon's nice typing, bulk, and ability make it a nice fit with the other two guys. I'm definitely enjoying that part of it so far. Immunities to Electric and Water, resistance to Rock, are all very important considering the other members. Gastrodon can status bulky Pokemon and allow DNite to come set up. The one underwhelming thing about her so far is her lack of power. There is probably a better suited set for this spot, but it's a tight fit. Recover is very valuable to keep Yawning stuff and trying to get DNite in. I wouldn't leave the house without a STAB move, and Ice Beam has nice coverage alongside it. Suggestions for her are welcome, though.
Former Members
Any comments or suggestions would be appreciated
Hi Everyone. I tried the B/W Battle Subway for the first time yesterday. This team is doing alright for me, but I know it can be more effective. I want to keep Darmanitan, but otherwise I'm flexible. Here it is!
BURST
Adamant nature (♂)
31/30/30/16/31/31
252 Atk / 4 SpD / 252 Spe
~Superpower
~Earthquake
~Rock Slide
~Flare Blitz
Basically a beast. With Choice Scarf he can't OHKO all the bulky Pokemon in the Subway, but anything that doesn't resist Flare Blitz will be in a world of hurt. Wouldn't mind switching to Band to increase the destruction, but right now I need his potential revenge killing to come in a second time. For example, I'm locked into a move and Hydreigon comes in, I can sacrifice another mon and then OHKO with Superpower.
POST
Jolly Nature (♀) | Multiscale
31/31/29/x/31/31
252 HP / 6 Atk / 252 Spe
~Dragon Dance
~Roost
~Fire Punch
~Outrage
Dragonite is well suited for the battle tower. Good typing, and lots of opportunities to set up on stuff. Lum Berry adds one more free turn should something try and status him. I try not to get greedy, so if he can get a couple of Dragon Dances in, it's Outrage time. I can change Fire Punch to something else if necessary. I already have Fire and Ground moves, so to add coverage I could do something like Waterfall (Assuming Gastrodon doesn't get a water move). I am mainly focused on Outrage doing enough damage to secure the win.
DIPHDA
Calm Nature (♀) | Storm Drain
31/25/31/31/31/31
EV spread (Forget exactly, but its defensive)
~Yawn
~Recover
~Earth Power
~Ice Beam
Gastrodon's nice typing, bulk, and ability make it a nice fit with the other two guys. I'm definitely enjoying that part of it so far. Immunities to Electric and Water, resistance to Rock, are all very important considering the other members. Gastrodon can status bulky Pokemon and allow DNite to come set up. The one underwhelming thing about her so far is her lack of power. There is probably a better suited set for this spot, but it's a tight fit. Recover is very valuable to keep Yawning stuff and trying to get DNite in. I wouldn't leave the house without a STAB move, and Ice Beam has nice coverage alongside it. Suggestions for her are welcome, though.
Former Members
Replaced by: Dragonite
BATACULAR! the Gliscor @ Toxic Orb
Impish Nature (♂) | Poison Heal
31/31/31/16/29/31
252 HP / 184 Def / 72 Spe
~Swords Dance
~Taunt
~Earthquake
~Ice Fang
Gliscor adds some important characteristics to the team, but that doesn't mean he is irreplaceable. His immunities to Ground and Electric help the other team members. He is also immune to status once he is poisoned. He likes to set up on Fighting types, who at best can Stone Edge.
One thing that gives him problems with this set is Heraboss. Although Taunt is a nice asset, if I need the move coverage I will add a Flying move instead. I learned the hard way that you can't kill Heracross fast enough to stop him from getting a huge Attack boost. I suppose Taunt helps with that, but it's just something I'm thinking about in general, since more STAB moves are usually a good thing. I'm also considering Facade, which could offer some nice neutral coverage.
I am considering switching to Jolly 252 HP / 40 Def / 216 Spe, but that will be a lot less bulk. I do happen to have such a Gligar waiting to be trained, so if that change makes sense, it won't be hard to implement.
Replaced by: Gastrodon
BUBBLES the Vaporeon @ Leftovers
Bold Nature (♀)
31/x/31/30/31/31
252 HP / 252 Def / 6 SpD
~Wish
~Toxic
~Surf
~Hidden Power (Electric 70)
At first I tried using an Elektross, but the lack of Water resist was too much of a bad thing. Vaporeon can handle the Bulky Water types, as long as they don't run Toxic. She can also pass Wishes to my other teammates. Right now she is the glue that prevents me from getting run over by a lot of things.
BATACULAR! the Gliscor @ Toxic Orb
Impish Nature (♂) | Poison Heal
31/31/31/16/29/31
252 HP / 184 Def / 72 Spe
~Swords Dance
~Taunt
~Earthquake
~Ice Fang
Gliscor adds some important characteristics to the team, but that doesn't mean he is irreplaceable. His immunities to Ground and Electric help the other team members. He is also immune to status once he is poisoned. He likes to set up on Fighting types, who at best can Stone Edge.
One thing that gives him problems with this set is Heraboss. Although Taunt is a nice asset, if I need the move coverage I will add a Flying move instead. I learned the hard way that you can't kill Heracross fast enough to stop him from getting a huge Attack boost. I suppose Taunt helps with that, but it's just something I'm thinking about in general, since more STAB moves are usually a good thing. I'm also considering Facade, which could offer some nice neutral coverage.
I am considering switching to Jolly 252 HP / 40 Def / 216 Spe, but that will be a lot less bulk. I do happen to have such a Gligar waiting to be trained, so if that change makes sense, it won't be hard to implement.
Replaced by: Gastrodon
BUBBLES the Vaporeon @ Leftovers
Bold Nature (♀)
31/x/31/30/31/31
252 HP / 252 Def / 6 SpD
~Wish
~Toxic
~Surf
~Hidden Power (Electric 70)
At first I tried using an Elektross, but the lack of Water resist was too much of a bad thing. Vaporeon can handle the Bulky Water types, as long as they don't run Toxic. She can also pass Wishes to my other teammates. Right now she is the glue that prevents me from getting run over by a lot of things.
Any comments or suggestions would be appreciated
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