What I tell you three times is true.
- Feb 15, 2019
- Reaction score
@Nitro Indigo If this battle were designed by me — and I'm kicking myself for not including this point in the actual analysis — I would've swapped Metagross's Sludge Bomb out for Seismic Toss (yeah, I know it's an illegal move, but that hasn't stopped Pokémon devs before). Seismic Toss does fixed damage equal to the user's level (in this case, 50). I'd then fudge the Metagross's stats behind the scenes so they just barely get first move. There's still the soft time limit, but the player can gain first move by using Dragon Dance and up their own move's power in the process, clearly demonstrating the worth of status moves. Plus it'd eliminate the critical hits and poison that might end the tutorial early through random chance. I'm all for random chance used against the player, but not in a tutorial setting.