BadAssKoala
Outback King
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BBL PoTW #5 Blastoise
So this week I decided to do my favorite pokemon! This is one I'm sure is close to many of our hearts. What does Blastoise bring to the table I'm gen six? Well let's find out!
In Depth Look
Blastoise
Type: Water
Abilities: Torrent, Rain Dish,
Stats: 79/83/100/85/105/78
Mega-Blastoise
Type: Water
Abilities: Mega Launcher
Stats: 79/103/120/135/115/78
Sets
Blastoise is one of OUs best offensive rapid spinners. His bulkiness and offensive presence our impressive, but his typing does limit team building a bit. Let's look at some sets that make the most of this guy.
Utility
Blastoise@ Leftovers
Rain Dish/Torrent
Bold/Relaxed
252 HP, 252 Def, 4 SpD
Rapid Spin
Scald
Roar/Dragon Tail
Foresight/Toxic
The purpose of this set is to support teams by clearing entry hazards from your side of the field. As such, Rapid Spin is the crucial move of the set. Scald's burn chance wears down Ghost-types that try to block Rapid Spin, as well as cripples Pokemon that may try to set up. The burn chance makes physical attackers afraid of Blastoise and allows it to check them while it has most of its HP. Roar weakens potential switch-ins that would threaten Blastoise, such as Roserade and Raikou, by forcing them to take repeated hazard damage. Roar also prevents Blastoise from being setup bait and allows it to check Substitute boosting sweepers, most notably Substitute + Dragon Dance Kingdra. Dragon Tail is an alternative to Roar that hits Wonder Skin Venomoth more accurately and does more damage to switch-ins. However, Dragon Tail can miss and it often cannot break the opponent's Substitutes. Foresight is very useful in allowing Blastoise to Rapid Spin immediately against bulky Ghost-types, such as Cofagrigus and Dusclops, which would take many turns to KO. Toxic may be used to cripple these bulky Ghost-types, as the badly poisoned status condition ruins Pokemon intended to stay in battle many turns.
The Tank
Blastoise@ Blastoisinite
Rain Dish/Torrent => Mega Launcher
Modest
252 HP, 252 SpA, 4 SpD
Rapid Spin/Dragon Pulse
Water Pulse/Hydro Pump
Dark Pulse
Aura Sphere/Ice Beam
So this is the reason why Blastoise is where he's at today. M-Blastoise is a valuable addition to balanced teams. It can be a rapid spinner or a bulky sweeper. Rapid spin is by far the draw of Blastoise but it can be replaced with Dragon Pulse to surprise you opponent. Dragon Pulse hits Dragonite and Garchomp hard with its boost from mega launcher. The next move can either be took by water pulse or hydro pump which really depends on what team your running him on. Water pulse is reliable and hits hard it's best used on a normal team where Blastoise isn't getting rain support. On the other hand Hydro Pump can do massive damage in the rain and i'd recommend it if your running a rain team. Dark pulse is great if your running a rapid spinning Blastoise it can devastate ghost switch ins hoping to block your spin. The next move slot also depends on the team. Aura sphere can be used to wreck many OU staples right now such as Bisharp, Tyranitar, and Crawdaunt. While ice beam can also be used to help Blastoise with the grass and dragons that threaten to wall it.
Rain Tank
Blastoise@ Leftovers
Rain Dish
Bold
252 HP, 252 Def, 4 SpA
Water Spout
Ice Beam
Aura Sphere/Substitute
Toxic/Yawn
This set is great in the rain! Blastoise becomes a major player as a stalling tank under the right circumstances. Due to his staying power and good defense Blastoise hits hard with Water Spout. It'll hit anything that doesn't resist it for massive damage in the rain. Ice Beam is primarily there to keep the grass and dragon types at bay and keep your Blastoise in the fight. Aura sphere brings down many pokemon commonly used in the meta but it can be replaced with substitute to help your Blastoise to stick around. The final moveset is all about stall with this you can either poison your enemies till they succumb to the toxin, or yawn them to sleep and either attack or force them out.
Blastoise As A Team Player
Blastoise is primarily for balanced teams that need a spinner or rain teams. Due to the fact that he's outclassed by Avalug, Tentacreul, and Forretress as a rapid spinner I bet we'll see more use as a tank or late game sweeper this gen. Blastoise loves the rain so slapping him on a rain team as part of a defensive core is a good move, but he could work just as well as a late game sweeper. In the end while Blastoise does limit team building in some situations he is a valuable team mate in many teams.
_______________________________________________________________________________________
Thank you all for reading another analysis! I'd be happy to hear any thoughts you might have down below.
Don't forget to check out the BBL if you haven't already! We have a Mentorship program for those who are new to battling and for the more experienced players we have the gym challenge. We'll be closing this season soon so make sure to keep an eye out for season 1!
As always happy battles. -
-BAK
So this week I decided to do my favorite pokemon! This is one I'm sure is close to many of our hearts. What does Blastoise bring to the table I'm gen six? Well let's find out!
In Depth Look
Blastoise
Type: Water
Abilities: Torrent, Rain Dish,
Stats: 79/83/100/85/105/78
Mega-Blastoise
Type: Water
Abilities: Mega Launcher
Stats: 79/103/120/135/115/78
Sets
Blastoise is one of OUs best offensive rapid spinners. His bulkiness and offensive presence our impressive, but his typing does limit team building a bit. Let's look at some sets that make the most of this guy.
Utility
Blastoise@ Leftovers
Rain Dish/Torrent
Bold/Relaxed
252 HP, 252 Def, 4 SpD
Rapid Spin
Scald
Roar/Dragon Tail
Foresight/Toxic
The purpose of this set is to support teams by clearing entry hazards from your side of the field. As such, Rapid Spin is the crucial move of the set. Scald's burn chance wears down Ghost-types that try to block Rapid Spin, as well as cripples Pokemon that may try to set up. The burn chance makes physical attackers afraid of Blastoise and allows it to check them while it has most of its HP. Roar weakens potential switch-ins that would threaten Blastoise, such as Roserade and Raikou, by forcing them to take repeated hazard damage. Roar also prevents Blastoise from being setup bait and allows it to check Substitute boosting sweepers, most notably Substitute + Dragon Dance Kingdra. Dragon Tail is an alternative to Roar that hits Wonder Skin Venomoth more accurately and does more damage to switch-ins. However, Dragon Tail can miss and it often cannot break the opponent's Substitutes. Foresight is very useful in allowing Blastoise to Rapid Spin immediately against bulky Ghost-types, such as Cofagrigus and Dusclops, which would take many turns to KO. Toxic may be used to cripple these bulky Ghost-types, as the badly poisoned status condition ruins Pokemon intended to stay in battle many turns.
The Tank
Blastoise@ Blastoisinite
Rain Dish/Torrent => Mega Launcher
Modest
252 HP, 252 SpA, 4 SpD
Rapid Spin/Dragon Pulse
Water Pulse/Hydro Pump
Dark Pulse
Aura Sphere/Ice Beam
So this is the reason why Blastoise is where he's at today. M-Blastoise is a valuable addition to balanced teams. It can be a rapid spinner or a bulky sweeper. Rapid spin is by far the draw of Blastoise but it can be replaced with Dragon Pulse to surprise you opponent. Dragon Pulse hits Dragonite and Garchomp hard with its boost from mega launcher. The next move can either be took by water pulse or hydro pump which really depends on what team your running him on. Water pulse is reliable and hits hard it's best used on a normal team where Blastoise isn't getting rain support. On the other hand Hydro Pump can do massive damage in the rain and i'd recommend it if your running a rain team. Dark pulse is great if your running a rapid spinning Blastoise it can devastate ghost switch ins hoping to block your spin. The next move slot also depends on the team. Aura sphere can be used to wreck many OU staples right now such as Bisharp, Tyranitar, and Crawdaunt. While ice beam can also be used to help Blastoise with the grass and dragons that threaten to wall it.
Rain Tank
Blastoise@ Leftovers
Rain Dish
Bold
252 HP, 252 Def, 4 SpA
Water Spout
Ice Beam
Aura Sphere/Substitute
Toxic/Yawn
This set is great in the rain! Blastoise becomes a major player as a stalling tank under the right circumstances. Due to his staying power and good defense Blastoise hits hard with Water Spout. It'll hit anything that doesn't resist it for massive damage in the rain. Ice Beam is primarily there to keep the grass and dragon types at bay and keep your Blastoise in the fight. Aura sphere brings down many pokemon commonly used in the meta but it can be replaced with substitute to help your Blastoise to stick around. The final moveset is all about stall with this you can either poison your enemies till they succumb to the toxin, or yawn them to sleep and either attack or force them out.
Blastoise As A Team Player
Blastoise is primarily for balanced teams that need a spinner or rain teams. Due to the fact that he's outclassed by Avalug, Tentacreul, and Forretress as a rapid spinner I bet we'll see more use as a tank or late game sweeper this gen. Blastoise loves the rain so slapping him on a rain team as part of a defensive core is a good move, but he could work just as well as a late game sweeper. In the end while Blastoise does limit team building in some situations he is a valuable team mate in many teams.
_______________________________________________________________________________________
Thank you all for reading another analysis! I'd be happy to hear any thoughts you might have down below.
Don't forget to check out the BBL if you haven't already! We have a Mentorship program for those who are new to battling and for the more experienced players we have the gym challenge. We'll be closing this season soon so make sure to keep an eye out for season 1!
As always happy battles. -
-BAK