Plumbum
Ambitiose sed Ineptum
- Joined
- May 13, 2012
- Messages
- 495
- Reaction score
- 1
So, since I joined up here, I thought I'd spread over my best team so far, and I'd try and further improve it. Please note that this is made according to Pokémon Online's specific Monotype tier, and as such contains some unreleased Dream World abilities (Impostor) and an unreleased Dream World pokémon (Meloetta)
Ambipom ("Slapper") w/Life Orb
Ability: Techician
EVs - 4 HP, 252 Atk, 252 Spe, Adamant nature
Fake Out
Double Hit
Low Kick
U-Turn
I use slapper here to run anti-lead, running as a lead to disrupt and kill opposing leads. Fake Out is used to break enemy sashes and Sturdy, whilst Double Hit is the STAB option of choice. Low Kick is used to cover resistances of Normal attacks (and it's variable power is covered by it's Technician ability) and U-Turn is used to GTFO and build momentum, since it's final moveslot is basically filler anyway. With this set, provided Ambipom survives the opening, it can be used as a revenge killer with it's +3 priority Technician-boosted Fake Out or used as one of the team's physical attackers.
Chansey ("Eggy Bread") w/Eviolite
Ability: Natural Cure
EVs - 252 HP, 252 Def, 4 Spe, Bold nature
Softboiled
Seismic Toss
Aromatherapy
Toxic
Eggy Bread is our chosen wall for this set. Between her massive HP, Eviolite and Defense EV investment, Eggy Bread can actually act as a physical wall as well as the special wall she is usually seen as, taking neutral physical hits surprisingly well. She's mostly used as a Wall +1 to most other walls, wearing them down with Toxic and healing status with Natural Cure or Aromatherapy, whilst still being able to dish out damage with Seismic Toss. Softobiled is the mandatory recovery for any wall.
Porygon-Z ("Ditzy Duck") w/Life Orb
Ability: Adaptibility
EVs - 4 HP, 252 SpA, 252 Spe, Modest nature
Tri-Attack
Dark Pulse
Hidden Power (Fighting)
Agility
Ditzy Duck is a monstrous special attacker, only held back by it's poor Speed and Defenses. The aim is to come in on something that Ditzy scares off, nab an Agility boost and go to town. Ditz also has the the as-of-yet unresisted Dark-Fighiting coverage to hit anything that resists Tri-Attack supereffectively. Simple as. Note that Dark Pulse and HP Fighting should never be used unless the target is more than a either 4x weak to them or resistant to Tri-Attack and weak to the coverage move as a neutral Tri-Attack will do more damage than a 2x super-effective HP Fighting or Dark Pulse.
Staraptor ("Angry Bird") w/Choice Band
Ability: Reckless, although Intimidate can be used to grant switch-in opportunities.
EVs - 4 HP, 252 Atk, 252 Spe, Adamant nature
Brave Bird
Double-Edge
Close Combat
U-Turn
Angry Bird is, great at hitting hard and fast, however always be aware when using Angry Bird that with Reckless and Choice Band boosted recoil moves, it may well damage itself as much as it's enemy. Be warned about using Double-Edge or Close Combat if you know any enemy Ghost-types are around, as being choice locked into a Normal or Fighting type move can give those Ghosts time to set up. As a choice-locked pokemon not in need of it's 4th slot, U-turn is goven a nod for running away from counters
Meloetta ("Singstar") w/Choice Scarf
Ability: Serene Grace
EVs - 4 HP, 252 SpA, 252 Spe, Modest nature
Thunderbolt
Hyper Voice
Psyshock
Hidden Power (Fire)
Singstar is on this set a pseudo-mixed attacker - since Psyshock attacks the enemy Defense rather than it's Special Defense. It takes advantage of Serene Grace to boost whilst still attacking as Charge Beam has a 100% chance to boost under Serene Grace. Hyper Voice is the STAB option on this set, and Psyshock is what makes this set potent as a mixed attacker, even with it's Base Power of 80. Hidden Power Fire rounds out coverage for this set, hitting Steel-types that would otherwise wall it.
Ditto ("You") w/Choice Scarf
Ability: Impostor
EVs - 252HP, all others irrelevant.
Transform
The revenge killer in Dream World tiers, You is best to take out boosted threats that otherwise pose a massive threat to your own team, and turn that tide against them. You is especially effectve against Dragon and Ghost monos, as they are weak to their own STABs, although specific usage notes are impossible, since You is anything from Garchomp to Terrakion.
So, what of it? I see above me a mononormal that has all bases covered, some good offense and defense, although very obviously more geared to the former, and takes good advantage of Normal's great offensive coverage to really dish out the hurt. But what do you think?
Importable here:
Ambipom ("Slapper") w/Life Orb
Ability: Techician
EVs - 4 HP, 252 Atk, 252 Spe, Adamant nature
Fake Out
Double Hit
Low Kick
U-Turn
I use slapper here to run anti-lead, running as a lead to disrupt and kill opposing leads. Fake Out is used to break enemy sashes and Sturdy, whilst Double Hit is the STAB option of choice. Low Kick is used to cover resistances of Normal attacks (and it's variable power is covered by it's Technician ability) and U-Turn is used to GTFO and build momentum, since it's final moveslot is basically filler anyway. With this set, provided Ambipom survives the opening, it can be used as a revenge killer with it's +3 priority Technician-boosted Fake Out or used as one of the team's physical attackers.
Chansey ("Eggy Bread") w/Eviolite
Ability: Natural Cure
EVs - 252 HP, 252 Def, 4 Spe, Bold nature
Softboiled
Seismic Toss
Aromatherapy
Toxic
Eggy Bread is our chosen wall for this set. Between her massive HP, Eviolite and Defense EV investment, Eggy Bread can actually act as a physical wall as well as the special wall she is usually seen as, taking neutral physical hits surprisingly well. She's mostly used as a Wall +1 to most other walls, wearing them down with Toxic and healing status with Natural Cure or Aromatherapy, whilst still being able to dish out damage with Seismic Toss. Softobiled is the mandatory recovery for any wall.
Porygon-Z ("Ditzy Duck") w/Life Orb
Ability: Adaptibility
EVs - 4 HP, 252 SpA, 252 Spe, Modest nature
Tri-Attack
Dark Pulse
Hidden Power (Fighting)
Agility
Ditzy Duck is a monstrous special attacker, only held back by it's poor Speed and Defenses. The aim is to come in on something that Ditzy scares off, nab an Agility boost and go to town. Ditz also has the the as-of-yet unresisted Dark-Fighiting coverage to hit anything that resists Tri-Attack supereffectively. Simple as. Note that Dark Pulse and HP Fighting should never be used unless the target is more than a either 4x weak to them or resistant to Tri-Attack and weak to the coverage move as a neutral Tri-Attack will do more damage than a 2x super-effective HP Fighting or Dark Pulse.
Staraptor ("Angry Bird") w/Choice Band
Ability: Reckless, although Intimidate can be used to grant switch-in opportunities.
EVs - 4 HP, 252 Atk, 252 Spe, Adamant nature
Brave Bird
Double-Edge
Close Combat
U-Turn
Angry Bird is, great at hitting hard and fast, however always be aware when using Angry Bird that with Reckless and Choice Band boosted recoil moves, it may well damage itself as much as it's enemy. Be warned about using Double-Edge or Close Combat if you know any enemy Ghost-types are around, as being choice locked into a Normal or Fighting type move can give those Ghosts time to set up. As a choice-locked pokemon not in need of it's 4th slot, U-turn is goven a nod for running away from counters
Meloetta ("Singstar") w/Choice Scarf
Ability: Serene Grace
EVs - 4 HP, 252 SpA, 252 Spe, Modest nature
Thunderbolt
Hyper Voice
Psyshock
Hidden Power (Fire)
Singstar is on this set a pseudo-mixed attacker - since Psyshock attacks the enemy Defense rather than it's Special Defense. It takes advantage of Serene Grace to boost whilst still attacking as Charge Beam has a 100% chance to boost under Serene Grace. Hyper Voice is the STAB option on this set, and Psyshock is what makes this set potent as a mixed attacker, even with it's Base Power of 80. Hidden Power Fire rounds out coverage for this set, hitting Steel-types that would otherwise wall it.
Ditto ("You") w/Choice Scarf
Ability: Impostor
EVs - 252HP, all others irrelevant.
Transform
The revenge killer in Dream World tiers, You is best to take out boosted threats that otherwise pose a massive threat to your own team, and turn that tide against them. You is especially effectve against Dragon and Ghost monos, as they are weak to their own STABs, although specific usage notes are impossible, since You is anything from Garchomp to Terrakion.
So, what of it? I see above me a mononormal that has all bases covered, some good offense and defense, although very obviously more geared to the former, and takes good advantage of Normal's great offensive coverage to really dish out the hurt. But what do you think?
Importable here:
Slapper (Ambipom) (F) @ Life Orb
Trait: Technician
EVs: 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Fake Out
- Double Hit
- Low Kick
- U-turn
Ditzy Duck (Porygon-Z) @ Life Orb
Trait: Adaptability
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Tri Attack
- Dark Pulse
- Hidden Power [Fighting]
- Agility
Angry Bird (Staraptor) (F) @ Choice Band
Trait: Reckless
EVs: 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Close Combat
- Brave Bird
- Double-Edge
- U-turn
Eggy Bread (Chansey) (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 Spd
Calm Nature (+SDef, -Atk)
- Softboiled
- Seismic Toss
- Aromatherapy
- Toxic
Singstar (Meloetta) @ Choice Scarf
Trait: Serene Grace
EVs: 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Psyshock
- Hyper Voice
- Hidden Power [Fire]
You (Ditto) @ Choice Scarf
Trait: Imposter
EVs: 252 HP / 252 Spd
Timid Nature (+Spd, -Atk)
- Transform
Trait: Technician
EVs: 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Fake Out
- Double Hit
- Low Kick
- U-turn
Ditzy Duck (Porygon-Z) @ Life Orb
Trait: Adaptability
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Tri Attack
- Dark Pulse
- Hidden Power [Fighting]
- Agility
Angry Bird (Staraptor) (F) @ Choice Band
Trait: Reckless
EVs: 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Close Combat
- Brave Bird
- Double-Edge
- U-turn
Eggy Bread (Chansey) (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 Spd
Calm Nature (+SDef, -Atk)
- Softboiled
- Seismic Toss
- Aromatherapy
- Toxic
Singstar (Meloetta) @ Choice Scarf
Trait: Serene Grace
EVs: 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Psyshock
- Hyper Voice
- Hidden Power [Fire]
You (Ditto) @ Choice Scarf
Trait: Imposter
EVs: 252 HP / 252 Spd
Timid Nature (+Spd, -Atk)
- Transform
Last edited: