- Aug 23, 2010
- Reaction score
"There is an occasion for everything,
and a time for every activity under heaven:
a time to give birth and a time to die;
a time to plant and a time to uproot;
a time to kill and a time to heal;
a time to tear down and a time to build;
a time to weep and a time to laugh;
a time to mourn and a time to dance;
a time to throw stones and a time to gather stones;
a time to embrace and a time to avoid embracing;
a time to search and a time to count as lost;
a time to keep and a time to throw away;
a time to tear and a time to sew;
a time to be silent and a time to speak;
a time to love and a time to hate;
a time for war and a time for peace." -Ecclesiastes 3:1-8
1. Thou Shalt Be Active
I need to see substantive activity from you every 48 hours, either public or private. Failure to meet this requirement may result in substitution with or without warning.
2. Thou Shalt Not Post Screenshots
You cannot post screenshots of Role PMs, Host messages, or messages between players, genuine or otherwise. Furthermore, do not quote all or part of your Role PM.
3. Thou Shalt Not Share Thy QuickTopic
Any Host-created QuickTopics must be shared only between the players originally provided with it.
4. Thou Mayest Claim Thy Role
You are allowed to share your role if you wish to do so.
5. Thou Mayest Claim Thy Name
You are allowed to share your character's name if you wish to do so.
6. Thou Mayest Claim En Masse
You are allowed to participate in a mass-claim if you wish to do so (though this Host does not recommend it).
7. Thou Shalt Be Civil
Let your in-game conflicts be in-game conflicts, and let your out-of-game conflicts be out-of-game conflicts. Don't let outside problems enter the game, and don't let an in-game disagreement become personal.
8. Thou Shalt Share Thy Communications With Thy Host
If you communicate privately with other players (which is both allowed and encouraged), be sure to include Master Mew in the recipients list for PMs and add him to any Skype conversations or send him a copy of your transpondence.
9. Thou Shalt Not Cheat
This rule is broad for a reason. You know right from wrong, play nice and play fair or face the wrath of the Host (but just so we're abundantly clear, this includes posting more than once after death, posting anything relevant after death, "liking" posts after death, talking about the game with other players after death, and a host of other obvious things).
10. Thou Shalt Have Fun
Always remember this is a game.
Day Phases will have no deadline. They will end when a majority of living players agree to a lynch (i.e. the total number of living players, divided in half, plus one, rounded down if necessary). A majority can also agree to "No Lynch" if they so choose.
Night Phases will last 24 hours, during which the thread will be locked (though you can still communicate privately).
As Your Host, I Commit to You...
1. I will not meddle in the game's events or attempt to influence outcomes.
2. I will not rig the setup in one faction's favor.
3. I will not rig any role to be given to any specific player.
4. I will do my best to resolve conflicts fairly and expediently.
5. I will make myself available to you as much as reasonably possible to answer your questions and resolve any issues that may arise.