TechSkylander1518
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Huh, I'd swear I saw that on Bulbapedia in the first place, but it's not there now, so I must be mistaken...
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But wouldn't it be a little broken and exploitable? You could change your birthday settings on your DS/3DS to have easy catches.It wouldn't be a bad easter egg though
But wouldn't it be a little broken and exploitable? You could change your birthday settings on your DS/3DS to have easy catches.
My thought exactly.But wouldn't it be a little broken and exploitable? You could change your birthday settings on your DS/3DS to have easy catches.
There's already penalties in place for changing the date/time settings on your system, so I doubt you could abuse it muchBut wouldn't it be a little broken and exploitable? You could change your birthday settings on your DS/3DS to have easy catches.
I think having one ball for every type becomes a bit... Excessive. I actually like the net ball for this, as it works on bug and water types, two types that wouldn't be connected otherwise but the concept of this ball connects them. They should have more like that. I can't even think of more examples but I'm sure someone more creative than I can think of some.How about PokeBalls that raise catch rates for a Pokemon of their type?
Leaf Ball: Catch rate rises when used on grass Pokemon.
Rain Ball: Catch rate rises when used on water Pokemon.
Blaze Ball: Catch rate rises when used on fire types.
Thunder Ball: Catch rate rises when used on electric types.
Spirit Ball: Catch rate rises when used on ghost types.
Silver Ball: Catch rate rises when used on steel types.
Faerie Ball: Catch rate rises when used on fairy types.
Dark Ball: Catch rate rises when used on dark types.
Toxic Ball: Catch rate rises when used on poison types.
Sky Ball: Catch rate rises when used on flying types.
Stone Ball: Catch rate rises when used on rock types.
Earth Ball: Catch rate rises when used on ground types.
Freeze Ball: Catch rate rises when used on ice types.
Magic Ball: Catch rate rises when used on psychic types.
Insect Ball: Catch rate rises when used on bug types.
Scale Ball: Catch rate rises when used on dragon types.
Fist Ball: Catch rate rises when used on fighting types.
Plain Ball: Catch rate rises when used on normal types.
I think having one ball for every type becomes a bit... Excessive. I actually like the net ball for this, as it works on bug and water types, two types that wouldn't be connected otherwise but the concept of this ball connects them. They should have more like that. I can't even think of more examples but I'm sure someone more creative than I can think of some.
Specific catch rates aside, aren't those basically redundant with the Quick Ball?Roaming Ball: Works extremely well on Roaming Pokémon (think the Lake Guardians from Sinnoh or the Legendary Beasts in Johto). There's a better than 50-50 shot of capturing a wandering Pokémon with this ball on the throw, even if the Pokémon has full health. Would not work well on normal Pokémon.
Interceptor Ball: Works extremely well on Pokémon that have a penchant to flee battles rather than fight (think Abra and the Lake Guardians).
Ah yes, the magnet ball is an obvious one.
- Magnet Ball: Works well on Steel and Electric types
- Miracle/Medium/Oracle Ball: works well on Ghost, Psychic, maybe Dark types (the more supernatural ones)
- Myth/Lore/Story Ball: works well one Dragon and Fairy types
- I could also see something work well on the combo Rock/Grass/Ground
Oh yeah, I just went with more or less fitting names if I could think of something. I was more focused on grouping types together XD I totally get the steel cage idea, but I think they should just expand the net ball to work on flying types too. A thermal ball is a really good idea (maybe it works great in extreme climates too?)Ah yes, the magnet ball is an obvious one.
Your miracle ball idea, I would possibly call that a dream-catcher ball (or some similar device less wordy). That way its function is more clear or something?
I would also add a thermal ball, works well on fire and ice Pokemon. I imagine it would have a cool design.
Also, maybe a cage(?) Ball. Good for flying and fairy types? I know you don't/can't really keep a fairy in a cage, but I imagine like a steel cage so it works on fairies. Idk, your myth idea is probably better for fairies.
Okay, here's another random idea:
Synergy Ball: 2x catch rate if the type of your active Pokemon matches the target Pokemon's type (or 3x if dual types match).
This is everything we have come up with so far. Some of the names are different, but every suggestion (I think), is includedView attachment 114390 View attachment 114391 View attachment 114393 View attachment 114394 View attachment 114395
Seeing how most people use Ultra Balls or Dusk Balls to catch Pokémon, I don't see it as a big loss. Would be the first time I see the Complacent Gaming Syndrome actually benefit people.What if you can move your Pokemon to another Poke Ball, but there's a catch, the previous Poke Ball is gone forever, this will happen on all types, not just the standard ones. This would give the player an option to put a Pokemon into a Poke Ball with their preferred color scheme while still maintaining that challenge of catching the Pokemon. It would also make sure that the Master Ball wouldn't be used to catch the rest of the Pokemon since it too would be lost forever if you moved the Pokemon from it into another Poke Ball.